smogon / pokemon-showdown

Pokémon battle simulator.
https://pokemonshowdown.com
MIT License
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randbat replays between Jan 2018 and Aug 2018 extremely hard to reconstruct #5408

Closed yuzeh closed 5 years ago

yuzeh commented 5 years ago

I'm not sure where the best place to raise this issue is, so here goes.

I've been trying to reconstruct replays of old gen7randombattles so that I can find out what the player sees during the battle (rather than "spectator" view, which is the replay). The way I've been doing this is to find

that would generate the exact sequence of logs the spectator sees.

In Jan 2018, there was a change that removed |choice| from the logs, so that makes it extra hard to perform the search I do above, because it got rid of action boundaries (places in the log where one or both players have to make a decision). It also got rid of the actual choices the player made, though that probably isn't hard to intuit from the replay log itself. This wasn't remedied until Aug 2018, when inputLog started showing up in replay.json files.

My question is: is there an easier way to reconstruct replays in this time period? Perhaps the inputLogs for the battles in question are still lying around somewhere. If not, is there anything else you can do to help me with this?

Thanks in advance!

yuzeh commented 5 years ago

Example replays:

Zarel commented 5 years ago

I mean, this was fixed in Aug 2018; idk what you want from me here, but it's probably impossible. :/

Zarel commented 5 years ago

My question is: is there an easier way to reconstruct replays in this time period? Perhaps the inputLogs for the battles in question are still lying around somewhere. If not, is there anything else you can do to help me with this?

No. I'm not aware of any way available to reconstruct these replays.

yuzeh commented 5 years ago

I mostly imagined that the inputlogs might still be available (but not public), but if not that’s fine. Thanks again!

On Thu, Apr 4, 2019 at 9:26 AM Guangcong Luo notifications@github.com wrote:

Closed #5408 https://github.com/Zarel/Pokemon-Showdown/issues/5408.

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