Would be nice to extend current Goom rendering to support something more
advanced. Ideally we would use a DirectX based implementation to take
advantage of hardware acceleration (Goom is a bit slow).
Consider porting Nullsoft Milkdrop renderer to Delphi - reverse engineer
preset format and convert rendering to use existing DirectX sprite
rendering. May need to add point sprite support too, but this would be very
useful to have.
Original issue reported on code.google.com by aretman...@gmail.com on 4 Feb 2009 at 11:04
Original issue reported on code.google.com by
aretman...@gmail.com
on 4 Feb 2009 at 11:04