Closed alvarocasado closed 7 years ago
Hi @alvarocasado,
I'm the friendly issue checker. Thanks for using the issue template :star2: I appreciate it very much. I'm sure, the maintainers of this repository will answer, soon.
Simply changing it, can cause unwanted behavior on existing apps. I might make it configurable.
Yep, making it configurable is better than hardcode it. Cheers.
On 27/04/2017 18:27, "Sven-Michael Stübe" notifications@github.com wrote:
Simply changing it, can cause unwanted behavior on existing apps. I might make it configurable.
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Hi @smstuebe , Do you work on resolving this issue? I'd want to know because this is important for my application. Should I wait for solution soon or make some workaround by myself? Have a nice day.
If Quake Champions allows me to do something different, I'll have a look at it at the weekend.
Ok, thanks
Included in 1.4.4. Feedback?
@smstuebe ,everything works good, very grateful.
On IOs, trying to enter the authentication password after failing the fingerprint authentication, returns the following error: Plugin.Fingerprint.Abstractions.FingerprintAuthenticationResultStatus.FallbackRequested : Fallback authentication mechanism selected.
This can be seen in the SMS.Fingerprint.Sample.iOS project.
Steps to reproduce
Launch SMS.Fingerprint.Sample.iOS proyect
Try to authenticate with wrong fingerprint. Enter code message appears.
Click on "Enter code".
Expected behavior
Numeric keyboard to enter the code.
Actual behavior
Not loged. The option to enter the code does not appear
Crashlog
Configuration
Version of the Plugin: 1.4.3 Platform: iOS 10.2 Device: i Phone 5s
This issue is solved changing the following line (31) of the project Plugin.Fingerprint.iOS, class FingerprintImplementation, method NativeAuthenticateAsync:
resTuple = await _context.EvaluatePolicyAsync(LAPolicy.DeviceOwnerAuthenticationWithBiometrics, authRequestConfig.Reason);
by
resTuple = await _context.EvaluatePolicyAsync(LAPolicy.DeviceOwnerAuthentication, authRequestConfig.Reason);