Open GeorgeS2019 opened 2 months ago
Why would I need this? Does physics control doesn't work in C# when using Jolt? Btw, while I was searching for installing TorchSharp in Unity and other stuff I've seen you several times and you seem to be interested in RL, TorchSharp and Godot. I already made a DRL library for Unity, check https://github.com/smtmRadu/DeepUnity, so I have quite a good experience in RL, but since Godot got quite a surprising popularity, I had to make the switch. If you up to, we can collaborate to release an RL Asset for Godot.
Search CS wrappers for Gdextension
https://github.com/godotengine/godot-proposals/discussions/7024
https://github.com/Delsin-Yu/CSharp-Wrapper-Generator-for-GDExtension