issues
search
smue-smue
/
PyLadies_Battleship
MIT License
2
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Winner grid
#87
Nebulaleaf
closed
7 months ago
0
game constants all caps
#86
smue-smue
closed
8 months ago
0
Modified prompt for first player coordinate
#85
smue-smue
closed
8 months ago
0
Show full board at the end
#84
smue-smue
opened
8 months ago
0
Expending game: asking user for more ships
#83
smue-smue
opened
8 months ago
1
game setup, naming convention for "control variables" = capital letters
#82
smue-smue
closed
8 months ago
0
first player ship: suggest expected coordinate, not only on first incorrect input
#81
smue-smue
closed
8 months ago
0
Remove venv from ipynb
#80
smue-smue
closed
8 months ago
0
Removed pygame from requirements
#79
smue-smue
closed
8 months ago
0
Hopefully fixed pylints import problems...
#78
smue-smue
closed
8 months ago
0
roundcounter working, yeah
#77
Nebulaleaf
closed
8 months ago
0
Pylint changes
#76
smue-smue
closed
8 months ago
0
Roundcound check
#75
Nebulaleaf
closed
8 months ago
0
Pylint
#74
smue-smue
closed
8 months ago
0
Pytest
#73
Nebulaleaf
closed
8 months ago
0
docstring updates
#72
smue-smue
closed
8 months ago
0
Updates
#71
smue-smue
closed
8 months ago
0
Update
#70
smue-smue
closed
8 months ago
0
54 wavecheck
#69
Nebulaleaf
closed
8 months ago
0
Fixed invalid input
#68
smue-smue
closed
8 months ago
0
56 direction
#67
smue-smue
closed
8 months ago
0
Lint Code Analysis
#66
smue-smue
closed
8 months ago
0
coordinate v3 = Traceback
#65
smue-smue
closed
8 months ago
0
none error fix
#64
smue-smue
closed
8 months ago
0
Computer remembers past targets
#63
smue-smue
closed
8 months ago
0
Merge pull request #61 from smue-smue/main
#62
smue-smue
closed
8 months ago
0
merge main into 54
#61
smue-smue
closed
8 months ago
0
gameover fix
#60
Nebulaleaf
closed
8 months ago
0
Computer doesn't follow through at destroying WHOLE ship
#59
smue-smue
closed
8 months ago
0
Coloring, positioning, typo
#58
smue-smue
closed
8 months ago
0
Captain Human wins anyway! :D
#57
smue-smue
closed
8 months ago
0
Computer is not concious of direction of hit ship when placing new hits
#56
smue-smue
closed
8 months ago
0
Repeat when Player reshoots at water
#55
smue-smue
closed
8 months ago
1
Computer recognize not possible hits after a ship is sunk
#54
smue-smue
closed
8 months ago
0
empty next hit list when ship is destroyed
#53
smue-smue
closed
8 months ago
1
Merge pull request #51 from smue-smue/main
#52
smue-smue
closed
8 months ago
0
Merge main into smarty
#51
smue-smue
closed
8 months ago
0
Smarty
#50
Nebulaleaf
closed
8 months ago
0
work on gameplay wording, coloring
#49
smue-smue
closed
8 months ago
0
Colorama
#48
smue-smue
closed
8 months ago
0
color interactions
#47
smue-smue
closed
8 months ago
0
Fixing invalid user input for coordinates
#46
smue-smue
closed
8 months ago
0
fixed shipplacement direction
#45
Nebulaleaf
closed
8 months ago
0
Maybe fixed computers tilde placement over hits
#44
smue-smue
closed
8 months ago
0
computer placing water on hit ship
#43
smue-smue
closed
8 months ago
1
moving game_loop to module
#42
smue-smue
closed
8 months ago
0
move main, breaking up setup_game
#41
smue-smue
closed
8 months ago
0
Tests
#40
smue-smue
closed
8 months ago
1
Not repeating ship placing question when player enters incorrect position, can result in a empty players grid.
#39
smue-smue
closed
8 months ago
0
Pylint fixes
#38
smue-smue
closed
8 months ago
0
Next