smurk-too / cleanrip

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Bad Gamecube rips with XenoGC #43

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
So I ripped a few games using CleanRip v2.0.0 on my Gamecube chipped with 
XenoGC.  I used SD Media Launcher to launch cleanrip-gc.dol from a 2gb SD card 
+ adapter.

None of the MD5s matched with the Redump DAT file.  When I copied the ISO to 
the PC and opened it with an ISO Explorer, it seemed OK, as in the files showed 
up and looked normal, but when burning to DVD and then loading with the GC it 
failed every time with an error at start - so clearly the rip was bad.  I even 
tried re-ripping the same disc and it came up with the same incorrect MD5 each 
time.

I also tried ripping the ISOs from my un-modded Gamecube and the MD5 matched 
the DAT file perfectly.  I loaded CleanRip the exact same way as the chipped 
Gamecube using SD Media Launcher and the same SD card + adapter.

I ripped ISOs using my Wii and the Wii boot.dol and the same discs and they 
ripped perfectly and the MD5 matched the DAT file like it's supposed to.

Is it possible XenoGC is causing problems with obtaining correct rips?

Original issue reported on code.google.com by steventy...@gmail.com on 1 May 2014 at 10:26

GoogleCodeExporter commented 8 years ago
Update (1 year later...)
Came across this:
" Issues with modchips

When dumping GC Games, if you have a Wiikey/Modchip installed, make sure region 
patching is turned off, especially the "Full GC Regionfree" feature that Wiikey 
has as it will produce bad rips. "

Original comment by steventy...@gmail.com on 13 May 2015 at 11:21