smurk-too / open-wiiflow-mod

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WiiFlow Test Versions Support #123

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
If you have problems with the versions which are not on the Downloads page, 
write them here please.

Original issue reported on code.google.com by fix94.1 on 17 Aug 2012 at 4:36

GoogleCodeExporter commented 8 years ago
Wii on/off power button won't turn off wii ... sometimes turns off wiiflow 
(blackscreen and no sound) but wii stays on never powers off - half to hold 
button for five seconds.  Using wiiflow 4.03 not sure what revision it started 
on.  Sometimes get a code dump.

Original comment by fledge68 on 2 Nov 2012 at 7:09

GoogleCodeExporter commented 8 years ago
having issues out of nandemu for some reason i am unable to get the emunand to 
load in wiflow 4.3.0. This occurs with the emunand on the sd of usb fat 32. the 
loader seem to see the real nand no matter what.   

Original comment by justin_g...@yahoo.com on 5 Nov 2012 at 4:29

GoogleCodeExporter commented 8 years ago
Left arrow on button selection in global settings disappears when u hover over 
it. Using r781.

Original comment by MassiveR...@gmail.com on 6 Nov 2012 at 9:36

GoogleCodeExporter commented 8 years ago
Cannot delete games, progress bar shows game deleted, but game is still there 
and playable even after reloading cache. 

If fanart is enabled there is banner and fanart corruption. Let me know and I 
can provide you with fanart that will reproduce the issue. Not all are 
corrupted but about 1/2 of them are 400+ games. 

Original comment by MassiveR...@gmail.com on 8 Nov 2012 at 5:22

GoogleCodeExporter commented 8 years ago
Forgot to add using r783. Let me know if pics are helpful. 

Original comment by MassiveR...@gmail.com on 8 Nov 2012 at 5:23

GoogleCodeExporter commented 8 years ago
Fixed my wii shutdown problem while using wiiflow.  after trying d2x 9 I 
downgraded back to what i thought was d2x 8 final but it was beta 41 instead.  
I just installed d2x 8 final for sure this time and it works. yeah!

Original comment by fledge68 on 8 Nov 2012 at 1:33

GoogleCodeExporter commented 8 years ago
I know you hate to hear this but

r783 problems:
1. left/minus button on multichoice buttons disappears when you select it. (you 
know about that one)(default theme only)
2. adjust coverflow menu - coverflow significantly slows down when gui buttons 
are on screen.
3. sega.ogg causes wiiflow to crash when selecting a sega plugin game. yes it's 
the one that comes in your plugin pack.  snes.ogg is fine. gameboy.ogg either 
crashes or causes the pointer to disappear.

and the others reported by MassiveRican.
I'm not nit-picking. Just thought you should know.

Original comment by fledge68 on 8 Nov 2012 at 5:55

GoogleCodeExporter commented 8 years ago
wanna mention some graphic issue i got in r784+
for a second or 2 the background wont fit my 16/9 Tv with component cables, the 
background is to small and it happens every time i change view, going back from 
watching a banner and going out of settings...

Cheers

Original comment by tonny4...@gmail.com on 14 Nov 2012 at 1:40

GoogleCodeExporter commented 8 years ago
sorry i mean r785+, not r784 sorry

Original comment by tonny4...@gmail.com on 14 Nov 2012 at 1:44

GoogleCodeExporter commented 8 years ago
lol why would he hate to hear about bugs, it's what this issue is for ;) I'm 
sure he actually enjoys it ;P

Fledge68 I couldn't reproduce your issue with the sega.ogg and sega plugin 
and,I launched 5 different games with no issue and returned to loader and 
system menu appropriately from the options. 

Original comment by MassiveR...@gmail.com on 14 Nov 2012 at 2:25

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
Thanks Massive for letting me know - so I deleted my plugin ogg files and 
reinstalled them with Fix's plugin pack 6 and they played fine but as I 
scrolled right or left wiiflow would either code dump or the pointer would 
disappear.  I figure my ogg files got corrupt so something else must've too.  
So I deleted my entire cache folder and ran wiiflow and let it recreate the 
cache files and lists (man is it slow and making cache files).  When it was 
done everything works great!

So the main problems I have now are still #1 above and the one mentioned by 
tonny4446.  I have a feeling that has something to do with the mainLoopCommon 
in menu.cpp  Fix recently moved a couple of lines of code
    m_vid.prepare();
    m_vid.setup2DProjection();
 and my guess is it causes wiiflow to draw the background the wrong size the first time.

Original comment by fledge68 on 15 Nov 2012 at 2:27

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
Yea sometimes I've deleted my entire cache folder in the past as well to get 
things going right.

ok so r787 fixes the corrupt fanart and banner, however enabling fanart is 
still unusable it codedumps quickly during or after I back out of selected 
game, scroll left or right a few times, or back out and select another game. If 
u need a pic let me know ;)

I also get the issue with the left button and the screen size redrawing itself.

Original comment by MassiveR...@gmail.com on 15 Nov 2012 at 5:23

GoogleCodeExporter commented 8 years ago
I can't reproduce the issue with the background, can you please exactly explain 
which theme to use, which wii settings and what to do then in wiiflow? I 
switched my theme alot, switched the bgs in wiiflow with going there and there 
and it always looked fine here... Also about the fanart, I'll may try to use 
alot of different fanarts to get some codedump, I'm sure its some easy to fix 
issue.

Original comment by fix94.1 on 15 Nov 2012 at 6:37

GoogleCodeExporter commented 8 years ago
I have the full set of fanart created by Gaiaknight, it's like 350+ I think. 
I'm using the default theme with an older default.ini, maybe that's my problem. 
I'll delete the default.ini and report back. Also using the wiiflow.ini created 
by r783, today I'll test r787 with it's own wiiflow.ini

Original comment by MassiveR...@gmail.com on 15 Nov 2012 at 9:33

GoogleCodeExporter commented 8 years ago
Fix, the background size issue isn't theme related.  It seems to be related to 
the size and offset settings and page 6 of config.  If you have the default 
(640,480,0,0) the background is fine. but if you change any of those you will 
see the background grow in size as you change pages. I have an old tv with 
overscan so i have adjust mine to fit better.  I have a feeling somewhere the 
code for the background got changed recently and now it doesn't account for the 
adjusted settings (it might be set to only use 640 by 480 the first time)

Original comment by fledge68 on 16 Nov 2012 at 1:05

GoogleCodeExporter commented 8 years ago
could not have said it better than fledge68 did, but its the same issue on a 
led tv with component cables

Original comment by tonny4...@gmail.com on 16 Nov 2012 at 2:57

GoogleCodeExporter commented 8 years ago
lol I find the same thing out last night that Fledge68 posted, I have an old 
CRT so I always adjust the width and height, but when I started up r787 with a 
fresh wiiflow.ini it didn't have the bg problem. 

Seems Fix94 already commited a fix for it plus fanart fix. I'll post back here 
or on thread on results.

Original comment by MassiveR...@gmail.com on 16 Nov 2012 at 11:33

GoogleCodeExporter commented 8 years ago
Rev 773+

Os X does not support 'mv -u' it uses 'mv -n' in trunk/Makefile
Simplest fix is to remove -u from both mv calls

Original comment by loophol...@gmail.com on 17 Nov 2012 at 2:29

GoogleCodeExporter commented 8 years ago
Rev 780+ I think

Fix for OS X parameter ordering issue in svnrev.sh
Line 39 ...     rev_date=`date +%Y%m%d%H%M -u`
change to   rev_date=`date -u +%Y%m%d%H%M`

This should not affect linux variants as they accept parameters in any order but
OS X is more pedantic

Thanks

Original comment by loophol...@gmail.com on 17 Nov 2012 at 2:33

GoogleCodeExporter commented 8 years ago
I have a strange problem with the pointer disappearing when I select a plugin 
from the source menu sometimes my pointer disappears and sometimes it doesn't.  
I can still move the covers but can't point at anything.  Noticed this a while 
back approx. r785. And it does it on the default theme as well so i don't think 
it's theme related unless it's coverflow related.  Anyone else have this issue?

Original comment by fledge68 on 17 Nov 2012 at 2:52

GoogleCodeExporter commented 8 years ago
oops forgot to mention it only happens when you select a game and coverflow 
screen changes to the selected coverflow mode.

Original comment by fledge68 on 17 Nov 2012 at 2:53

GoogleCodeExporter commented 8 years ago
fledge, may apply the patch I've attached here with the latest r789 and see if 
the issue is still there

Original comment by fix94.1 on 17 Nov 2012 at 4:34

Attachments:

GoogleCodeExporter commented 8 years ago
Awesome! I didn't try the patch but r792 works great - no more vanishing 
pointer.

Original comment by fledge68 on 18 Nov 2012 at 2:19

GoogleCodeExporter commented 8 years ago
Yea I just commited it because I also saw the devolution detection was broken 
:P Great to hear it helped, I hope 64kb are enough as stack now :) And 
loophole, we'll do that if its really needed, but now with 4.0.4 you wont need 
to recompile everything again.

Original comment by fix94.1 on 18 Nov 2012 at 4:57

GoogleCodeExporter commented 8 years ago
Hi! There seems to be a problem in 4.0.5 r801 (and also in 4.0.4) in the "NAND 
Extractor" tool!

When I try to use, I get this error:
No valid FAT partition found for NAND Emulation!

I'm using a FAT16 formatted 2GB SD (non HC) card with more than 1GB free.
My games are in a 16GB FAT32 USB pen (with less than 100MB free).

And here's some sections of the generated "wiiflow.ini" (original and 
unchanged) from a clean install:
...
[GAMES]
cheat=no
current_item=SUKP01
dump_list=no
last_cf_mode=1
partition=1
save_emulation=0
savepartition=-1
savepath=/wiiflow/nandemu
show_full_banner=no
sort=0
...
[NAND]
disable=yes
partition=1
path=
...

Am I doing something wrong or is this a bug?
Is it trying to save to the USB instead of the SD?
Can you tell me how to solve this issue?
Thank you very much!

Original comment by francisc...@gmail.com on 30 Nov 2012 at 10:56

GoogleCodeExporter commented 8 years ago
NAND view always runs in full mode regardless if you set it to partial. proof - 
make sure your real nand and emu nand have the same mii. remove that mii from 
your emunand (savegame manager gx can do this).  now run a game that uses mii's 
in full mode and notice the mii is gone (good). run the game again in partial 
and notice the mii is still gone (bad). It should be there because in partial 
mode you are using the real nand for mii's.  Also make sure in wiiflow.ini the 
use real mii's and real config are set to 'no'.

Speaking of those settings - they are broke. when set to 'yes' the rfldb.dat 
and sysconf files are supposed to be copied to your emunand but all it does is 
replace them with 0kb files that screws up your emunand. I always leave them as 
'no'.

Original comment by fledge68 on 21 Dec 2012 at 1:57