Closed GoogleCodeExporter closed 8 years ago
For the first bug, I have a hint. This is because Wii cannot play music at any
other rate than 32000 Hz and 48000 Hz, and the two wavs you are talking about
are encoded at 22050 Hz, so depending on how the conversion is made, you will
hear a higher pitch and it will play faster too. I think this is a really minor
bug, but converting the wav to 32000 (with ffmpeg) should solve the problem.
Didn't try though.
Original comment by bass...@hotmail.com
on 31 Mar 2012 at 11:58
thanks for the info. where did you learn/hear that about the Hz setting? I
did try converting them to ogg which worked but caused wiiflow to have some
garbled text and eventually a DSI error. Will give this a try, thanks.
Original comment by fledge68
on 2 Apr 2012 at 11:30
Hes correct there, its a issue with the hz, I'm on it already ;)
Original comment by fix94.1
on 3 Apr 2012 at 1:37
Done, see r231
Original comment by fix94.1
on 3 Apr 2012 at 2:05
Original issue reported on code.google.com by
fledge68
on 10 Mar 2012 at 2:56