snafaru / Wizardry.Code

Wizardry Proving Grounds v3.1 - Editing and Compiling WIZARDRY.CODE and SYSTEM.STARTUP - Apple II - UCSD Pascal 1.1
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Secret doors #1

Closed davidk64fnq closed 1 year ago

davidk64fnq commented 1 year ago

Thanks for the work you are doing on this! One thing I wonder about is secret doors. Since there is Milwa and Lomilwa to reveal secret doors I imagine that you can never see secret doors unless those spells are in effect. Yet in practice you do randomly see secret doors - intermittently. Do you think this is the intention on the part of the game designers? Is there an argument for modifying the code to not reveal secret doors ever unless a light spell is in effect?

Edit: I came across on page 28 of Apple manual "Also, be aware that there are secret doors which you rarely see, ..." so I guess that answers the question. It is intended to randomly see secret doors without the aid of light spell.

snafaru commented 1 year ago

The programmers intentionally made the code show the secret doors from time to time.