sneakblock / starfall

A 3rd-person action shooter created for Georgia Tech's VGDEV Club in Fall 2022
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Basic VFXGraph Implementation #30

Closed rslice closed 2 years ago

rslice commented 2 years ago

This adds a public SerializedField to all children of the RangedWeapon class, allowing VFX to be added to weapons as an object. There will be an error if Fire Effect is null, this can be changed later.