sneakyevil / SD-ModMenu

Mod Menu for Sleeping Dogs: Definitive Edition
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Different voice according to character model [char model changer] ? #23

Open KabetzuriBoii opened 1 year ago

KabetzuriBoii commented 1 year ago

or at least mute for character unless falling n stuff haha . or taking damage . would be amazing . you can also use so-vits-svc to train ai voices on those characters to actually make them say shout what wei says (this is just an idea) . would be a amazing mod . maybe not dynamically updatable in a mod menue [?] . probably more for a seperate mod huh ?

Thx again for your amazing mod menue ;D

sneakyevil commented 1 year ago

The game is heavily based on AudioKinetic Sound Engine which doesn't have way to playback audio files directly nor load them directly in to the game atm even loading additional audio package doesn't work, thus this is literally impossible besides figuring out how to get that thing to even work. The voice part could be possible to change in future, but no idea how it is handled by the game itself. Most basic missions where Wei speaks are literally scripted so that's not possible to change.

forz0i commented 1 year ago

possible with QuickBMS extractor all .big and bix files (model & cars&sound)
.big = model
.bix = texteure temp.bin perm.bin download ; 1 extractor /import http://aluigi.altervista.org/quickbms.htm 2 code : sleeping_dogs.bms