sneakyevil / SD-ModMenu

Mod Menu for Sleeping Dogs: Definitive Edition
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About Unencrypted Game Content #51

Closed xuerongjie closed 11 months ago

xuerongjie commented 11 months ago

Didn't you say the game wasn't encrypted? I want to unpack the character models, vehicle models, building models, character voice, and data in the game, make modifications, and then put them back into the game to use, because I want to make this game more realistic. Is there any software that can do this, unpack it and put it back into the game. You can teach me how to operate it, thank you! I am a patriotic person and I really dislike the Hong Kong designed by the British in the game. It doesn't feel like China anymore. Could you please help me out.

sneakyevil commented 11 months ago

Unpacking has been known info since 2015 (search for big unpacker), game files are not encrypted they're just custom file format. You can check https://github.com/SDmodding/PermBinExporter which can export each individual entry inside perm.bin and get you more info about what entry is meant for. They got unique id and chunk unique id to identify how to load the entry part in game. You won't be able to do anything with the files because most stuff is literally unknown. The only thing you can achieve at the moment is texture replacement if you're interested in that you can check: https://www.youtube.com/watch?v=M4Dimat4sUw but this is still limited for dynamic objects like vehicles/characters/weapons. Map stuff are different thing you would need to split the .perm.bin file with the PermBinExporter and then manually edit each individual texture entry info and then change it inside .temp.bin file. And that's all I can help with there is nobody who has more info about those files you gonna need to research your way and also opening issue and then spamming open/close in order to try spam my e-mail won't work and I can just ignore your issue and block you.

xuerongjie commented 10 months ago

Can you operate it? I hope for your help.