Open impeeza opened 11 months ago
Hello there,
With the latest change on the code, the Wiki pages get outdated, there are small things but could create confusion on the people trying to build the repo.
On the section MSYS you are missing the next packages which are needed to build on that environment:
The paragraph
go into the zelda3 folder, then inside the tables folder place your zelda3.sfc rom
now should be
go into the zelda3 folder and place your zelda3.sfc rom there
The text:
return to the Git Bash window (or MSYS2) type: cd zelda3/tables type: python restool.py --extract-from-rom
return to the Git Bash window (or MSYS2)
type: cd zelda3/tables type: python restool.py --extract-from-rom
cd zelda3/tables
python restool.py --extract-from-rom
Now should be changed to:
return to the Git Bash window (or MSYS2) type: cd zelda3/ type: python assets/restool.py --extract-from-rom
cd zelda3/
python assets/restool.py --extract-from-rom
Rename your German Rom to German.sfc and place it in the tables folder, you should still have the separate zelda3.sfc also run these two commands python restool.py --extract-dialogue -r german.sfc then python restool.py --languages=de you should now have dialogue_de.txt and font_de.png fils
Rename your German Rom to German.sfc and place it in the tables folder, you should still have the separate zelda3.sfc also
run these two commands
python restool.py --extract-dialogue -r german.sfc
then
python restool.py --languages=de
you should now have dialogue_de.txt and font_de.png fils
dialogue_de.txt
font_de.png
now should be something like:
Rename your German Rom to German.sfc and place it in the root folder, you should still have the separate zelda3.sfc also run these two commands python assets/restool.py --extract-dialogue -r german.sfc then python assets/restool.py --extract-from-rom --languages=de you should now have dialogue_de.txt and font_de.png files
Rename your German Rom to German.sfc and place it in the root folder, you should still have the separate zelda3.sfc also
python assets/restool.py --extract-dialogue -r german.sfc
python assets/restool.py --extract-from-rom --languages=de
you should now have dialogue_de.txt and font_de.png files
the last line have a little typo, files is missing a «e»
By the way on the wiki there are no the Checksum of the supported ROMS for each language.
Windows
Hello there, I am pinning @snesrev on this issue in order to know if there is something to improve on the issue, and/or PR, thanks.
Describe your bug here. And how to reproduce it.
Hello there,
With the latest change on the code, the Wiki pages get outdated, there are small things but could create confusion on the people trying to build the repo.
On the page https://github.com/snesrev/zelda3/wiki/1.-Getting-Started
On the section MSYS you are missing the next packages which are needed to build on that environment:
On page https://github.com/snesrev/zelda3/wiki/2.-Cloning-and-Setup
The paragraph
now should be
below,
The text:
Now should be changed to:
Also on Multi-Language Support
The text:
now should be something like:
the last line have a little typo, files is missing a «e»
By the way on the wiki there are no the Checksum of the supported ROMS for each language.
What is your build target?
Windows