sniklaus / 3d-ken-burns

an implementation of 3D Ken Burns Effect from a Single Image using PyTorch
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Is camera pose information of the dataset provided? #71

Open ghy0324 opened 6 months ago

sniklaus commented 6 months ago

Thank you for your interest in our dataset! Does #37 answer your question (baseline between the cameras), or are you looking for the XYZ and rotation of camera for each sample?

ghy0324 commented 6 months ago

Thank you for your interest in our dataset! Does #37 answer your question (baseline between the cameras), or are you looking for the XYZ and rotation of camera for each sample?

Thanks for your reply! I am looking for the XYZ and rotation of each sample, in other words, I hope to obtain the camera trajectory of each scene.

sniklaus commented 6 months ago

My apologies for the delay, I tried to dig this out but it has proven difficult to get this information since it is stored in some proprietary Unreal format. It may take me a while (months) to figure it out, sorry!

ghy0324 commented 2 months ago

My apologies for the delay, I tried to dig this out but it has proven difficult to get this information since it is stored in some proprietary Unreal format. It may take me a while (months) to figure it out, sorry!

@sniklaus Hi! Is there any progress?

sniklaus commented 2 months ago

It might be faster if you give decoding the save games a try since I am not sure when I will have the bandwidth to take a look, here is the western one: western.zip

I didn't try it, but maybe this helps: https://gist.github.com/MartyMacGyver/ebeb8f803ef66be87c7c7d95d000ab42