I was testing this library but I ran into some issues. I get a glitched out screen where it seems that the graphics of the window were not working. I ran 0-minimal, 1-draw, and 2-threaded. I have a windows 11 machine and it works as expected. Any help with this would be appreciated. I would love to start diving into this library.
What I tried
I tested it using OpenGL, Vulkan, and None. I tried enabling and disabling vsync.
This is likely some issue with back buffer clearing -- it wasn't able to draw the image in 1-draw? Perhaps it's a graphics driver issue, are other 3D applications working as expected?
Issue
I was testing this library but I ran into some issues. I get a glitched out screen where it seems that the graphics of the window were not working. I ran 0-minimal, 1-draw, and 2-threaded. I have a windows 11 machine and it works as expected. Any help with this would be appreciated. I would love to start diving into this library.
What I tried
I tested it using OpenGL, Vulkan, and None. I tried enabling and disabling vsync.
Output of neofetch:
0-minimal:
Result of make in test directory