snowgears / shopbugs

Shop bug tracker
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Shop not recognizing vault? #26

Closed iUntapped closed 5 years ago

iUntapped commented 5 years ago

http://prntscr.com/m57dsu

Console 01/10/2019 20:07:15 20:07:15WARNING: Java 9 currently causes significant issues for a lot of Bukkit plugins due to new ClassLoading semantics. WARNING: For the time being, it is recommended to stick with Java 8 until plugins are updated. 20:07:49Loading libraries, please wait... INFO 01/10/2019 20:08:16 20:08:16Starting minecraft server version 1.12.2 Loading properties Default game type: SURVIVAL 20:08:18This server is running Paper version git-Paper-1595 (MC: 1.12.2) (Implementing API version 1.12.2-R0.1-SNAPSHOT) 20:08:19Server Ping Player Sample Count: 12 Using 4 threads for Netty based IO Debug logging is disabled 20:08:20Generating keypair 20:08:22Starting Minecraft server on 0.0.0.0:25501 20:08:23Using epoll channel type ERROR 01/10/2019 20:08:27 20:08:27Ambiguous plugin name FastAsyncVoxelSniper' for filesplugins/FastAsyncVoxelSniper-favs-19.01.01-56a71fa-1244-22.0.6 (2).jar' and plugins/FastAsyncVoxelSniper-favs-19.01.01-56a71fa-1244-22.0.6 (1).jar' inplugins' 20:08:28Ambiguous plugin name EnjinMinecraftPlugin' for filesplugins/EnjinMinecraftPlugin.jar' and plugins/EMPBungee.jar' inplugins' Could not load 'plugins/UltimateRepairing-1.jar' in folder 'plugins' Console 01/10/2019 20:08:28 20:08:28org.bukkit.plugin.UnknownDependencyException: Arconix at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:218) ~[patched_1.12.2.jar:git-Paper-1595] at org.bukkit.craftbukkit.v1_12_R1.CraftServer.loadPlugins(CraftServer.java:318) ~[patched_1.12.2.jar:git-Paper-1595] at net.minecraft.server.v1_12_R1.DedicatedServer.init(DedicatedServer.java:222) ~[patched_1.12.2.jar:git-Paper-1595] at net.minecraft.server.v1_12_R1.MinecraftServer.run(MinecraftServer.java:616) ~[patched_1.12.2.jar:git-Paper-1595] at java.lang.Thread.run(Thread.java:844) [?:?] INFO 01/10/2019 20:08:28 20:08:28Set PluginClassLoader as parallel capable ERROR 01/10/2019 20:08:28 20:08:28Could not load 'plugins/FastAsyncVoxelSniper-favs-19.01.01-56a71fa-1244-22.0.6 (2).jar' in folder 'plugins' Console 01/10/2019 20:08:28 20:08:28org.bukkit.plugin.InvalidPluginException: java.lang.NoClassDefFoundError: com/boydti/fawe/object/FaweCommand at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:131) ~[patched_1.12.2.jar:git-Paper-1595] at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:329) ~[patched_1.12.2.jar:git-Paper-1595] at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:251) ~[patched_1.12.2.jar:git-Paper-1595] at org.bukkit.craftbukkit.v1_12_R1.CraftServer.loadPlugins(CraftServer.java:318) ~[patched_1.12.2.jar:git-Paper-1595] at net.minecraft.server.v1_12_R1.DedicatedServer.init(DedicatedServer.java:222) ~[patched_1.12.2.jar:git-Paper-1595] at net.minecraft.server.v1_12_R1.MinecraftServer.run(MinecraftServer.java:616) ~[patched_1.12.2.jar:git-Paper-1595] at java.lang.Thread.run(Thread.java:844) [?:?] Caused by: java.lang.NoClassDefFoundError: com/boydti/fawe/object/FaweCommand at java.lang.Class.forName0(Native Method) ~[?:?] at java.lang.Class.forName(Class.java:374) ~[?:?] at org.bukkit.plugin.java.PluginClassLoader.(PluginClassLoader.java:82) ~[patched_1.12.2.jar:git-Paper-1595] at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:127) ~[patched_1.12.2.jar:git-Paper-1595] ... 6 more Caused by: java.lang.ClassNotFoundException: com.boydti.fawe.object.FaweCommand at java.net.URLClassLoader.findClass(URLClassLoader.java:466) ~[?:?] at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:156) ~[patched_1.12.2.jar:git-Paper-1595] at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:104) ~[patched_1.12.2.jar:git-Paper-1595] at java.lang.ClassLoader.loadClass(ClassLoader.java:566) ~[?:?] at java.lang.ClassLoader.loadClass(ClassLoader.java:499) ~[?:?] at java.lang.Class.forName0(Native Method) ~[?:?] at java.lang.Class.forName(Class.java:374) ~[?:?] at org.bukkit.plugin.java.PluginClassLoader.(PluginClassLoader.java:82) ~[patched_1.12.2.jar:git-Paper-1595] at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:127) ~[patched_1.12.2.jar:git-Paper-1595] ... 6 more ERROR 01/10/2019 20:08:28 20:08:28Could not load 'plugins/EpicFarming-Legacy-2.0.19.jar' in folder 'plugins' Console 01/10/2019 20:08:28 20:08:28org.bukkit.plugin.UnknownDependencyException: Arconix at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:218) ~[patched_1.12.2.jar:git-Paper-1595] at org.bukkit.craftbukkit.v1_12_R1.CraftServer.loadPlugins(CraftServer.java:318) ~[patched_1.12.2.jar:git-Paper-1595] at net.minecraft.server.v1_12_R1.DedicatedServer.init(DedicatedServer.java:222) ~[patched_1.12.2.jar:git-Paper-1595] at net.minecraft.server.v1_12_R1.MinecraftServer.run(MinecraftServer.java:616) ~[patched_1.12.2.jar:git-Paper-1595] at java.lang.Thread.run(Thread.java:844) [?:?] ERROR 01/10/2019 20:08:28 20:08:28Could not load 'plugins/worldguard-legacy-7.0.0-SNAPSHOT-dist.jar' in folder 'plugins' Console 01/10/2019 20:08:28 20:08:28org.bukkit.plugin.UnknownDependencyException: WorldEdit at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:218) ~[patched_1.12.2.jar:git-Paper-1595] at org.bukkit.craftbukkit.v1_12_R1.CraftServer.loadPlugins(CraftServer.java:318) ~[patched_1.12.2.jar:git-Paper-1595] at net.minecraft.server.v1_12_R1.DedicatedServer.init(DedicatedServer.java:222) ~[patched_1.12.2.jar:git-Paper-1595] at net.minecraft.server.v1_12_R1.MinecraftServer.run(MinecraftServer.java:616) ~[patched_1.12.2.jar:git-Paper-1595] at java.lang.Thread.run(Thread.java:844) [?:?] INFO 01/10/2019 20:08:29 20:08:29[FastAsyncWorldEdit]: Loading FastAsyncWorldEdit v1.0 [Skript]: Loading Skript v2.2-dev33 [MundoSK]: Loading MundoSK v1.8.5 [PlaceholderAPI]: Loading PlaceholderAPI v2.8.2 [skUtilities]: Loading skUtilities v0.9.2 [SkQuery]: Loading SkQuery v3.6.0-Lime [ViaVersion]: Loading ViaVersion v1.6.0 [ViaVersion]: ViaVersion 1.6.0 is now loaded, injecting! 20:08:31[ViaVersion]: Loading block mapping... [ViaVersion]: Loading item mapping... [ViaVersion]: Loading new tags... [ViaVersion]: Loading enchantments... 20:08:32[ViaVersion]: Loading sound mapping... 20:08:34[skript-mirror]: Loading skript-mirror v0.12.1 [Vault]: Loading Vault v1.6.1 [UltraPermissions]: Loading UltraPermissions v3.2.4 [LightAPI]: Loading LightAPI v3.2.9 20:08:35[ProtocolLib]: Loading ProtocolLib v4.3.0 WARN 01/10/2019 20:08:36 20:08:36[ProtocolLib]: Version (MC: 1.12.2) has not yet been tested! Proceed with caution. INFO 01/10/2019 20:08:37 20:08:37[EnjinMinecraftPlugin]: Loading EnjinMinecraftPlugin v3.5.4 [Citizens]: Loading Citizens v2.0.24-SNAPSHOT (build 1591) [RandomPackage]: Loading RandomPackage v16-pre-release-19-hotfix-3 [Hydra]: Loading Hydra v1.5.5 S [Shop]: Loading Shop v1.7.3.2 [HolographicDisplays]: Loading HolographicDisplays v2.3.2 [Skellett]: Loading Skellett v1.9.6b [TuSKe]: Loading TuSKe v1.8.2 Server permissions file permissions.yml is empty, ignoring it [Vault]: Enabling Vault v1.6.1 [Vault]: [Permission] SuperPermissions loaded as backup permission system. [Vault]: Plugin enabled (101ms) [ProtocolLib]: Enabling ProtocolLib v4.3.0 [ProtocolLib]: Started structure compiler thread. WARN 01/10/2019 20:08:37 20:08:37 SERVER IS RUNNING IN OFFLINE/INSECURE MODE! The server will make no attempt to authenticate usernames. Beware. Whilst this makes it possible to use BungeeCord, unless access to your server is properly restricted, it also opens up the ability for hackers to connect with any username they choose. Please see http://www.spigotmc.org/wiki/firewall-guide/ for further information. To change this, set "online-mode" to "true" in the server.properties file. INFO 01/10/2019 20:08:37 20:08:37 Beginning UUID conversion, this may take A LONG time **** Preparing level "world" -------- World Settings For [world]: -------- Entity Activation Range: An 32 / Mo 32 / Mi 16 / Tiv true Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64 Hopper Transfer: 8 Hopper Check: 1 Hopper Amount: 1 Random Lighting Updates: false Structure Info Saving: true Custom Map Seeds: Village: 10387312 Feature: 14357617 Monument: 10387313 Slime: 987234911 Max TNT Explosions: 100 Tile Max Tick Time: 50ms Entity max Tick Time: 50ms Mob Spawn Range: 8 Cactus Growth Modifier: 100% Cane Growth Modifier: 100% Melon Growth Modifier: 100% Mushroom Growth Modifier: 100% Pumpkin Growth Modifier: 100% Sapling Growth Modifier: 100% Wheat Growth Modifier: 100% NetherWart Growth Modifier: 100% Vine Growth Modifier: 100% Cocoa Growth Modifier: 100% View Distance: 10 Item Despawn Rate: 6000 Item Merge Radius: 2.5 Experience Merge Radius: 3.0 Arrow Despawn Rate: 1200 Allow Zombie Pigmen to spawn from portal blocks: true Zombie Aggressive Towards Villager: true Nerfing mobs spawned from spawners: false 20:08:42-------- World Settings For [world_nether]: -------- Entity Activation Range: An 32 / Mo 32 / Mi 16 / Tiv true Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64 Hopper Transfer: 8 Hopper Check: 1 Hopper Amount: 1 Random Lighting Updates: false Structure Info Saving: true Custom Map Seeds: Village: 10387312 Feature: 14357617 Monument: 10387313 Slime: 987234911 Max TNT Explosions: 100 Tile Max Tick Time: 50ms Entity max Tick Time: 50ms Mob Spawn Range: 8 Cactus Growth Modifier: 100% Cane Growth Modifier: 100% Melon Growth Modifier: 100% Mushroom Growth Modifier: 100% Pumpkin Growth Modifier: 100% Sapling Growth Modifier: 100% Wheat Growth Modifier: 100% NetherWart Growth Modifier: 100% Vine Growth Modifier: 100% Cocoa Growth Modifier: 100% View Distance: 10 Item Despawn Rate: 6000 Item Merge Radius: 2.5 Experience Merge Radius: 3.0 Arrow Despawn Rate: 1200 Allow Zombie Pigmen to spawn from portal blocks: true Zombie Aggressive Towards Villager: true Nerfing mobs spawned from spawners: false 20:08:48-------- World Settings For [world_theend]: -------- Entity Activation Range: An 32 / Mo 32 / Mi 16 / Tiv true Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64 Hopper Transfer: 8 Hopper Check: 1 Hopper Amount: 1 Random Lighting Updates: false Structure Info Saving: true Custom Map Seeds: Village: 10387312 Feature: 14357617 Monument: 10387313 Slime: 987234911 Max TNT Explosions: 100 Tile Max Tick Time: 50ms Entity max Tick Time: 50ms Mob Spawn Range: 8 Cactus Growth Modifier: 100% Cane Growth Modifier: 100% Melon Growth Modifier: 100% Mushroom Growth Modifier: 100% Pumpkin Growth Modifier: 100% Sapling Growth Modifier: 100% Wheat Growth Modifier: 100% NetherWart Growth Modifier: 100% Vine Growth Modifier: 100% Cocoa Growth Modifier: 100% View Distance: 10 Item Despawn Rate: 6000 Item Merge Radius: 2.5 Experience Merge Radius: 3.0 Arrow Despawn Rate: 1200 Allow Zombie Pigmen to spawn from portal blocks: true Zombie Aggressive Towards Villager: true Nerfing mobs spawned from spawners: false Preparing start region for level 0 (Seed: -7268821875412597336) 20:08:51Preparing spawn area: 0% 20:08:52Preparing spawn area: 17% 20:08:53Preparing spawn area: 34% Preparing start region for level 1 (Seed: -7268821875412597336) 20:08:55Preparing spawn area: 7% 20:08:56Preparing spawn area: 11% 20:08:57Preparing spawn area: 13% 20:08:58Preparing spawn area: 16% 20:08:59Preparing spawn area: 18% 20:09:00Preparing spawn area: 19% 20:09:01Preparing spawn area: 28% 20:09:03Preparing spawn area: 32% 20:09:04Preparing spawn area: 33% 20:09:05Preparing spawn area: 36% 20:09:06Preparing spawn area: 39% 20:09:07Preparing spawn area: 40% 20:09:08Preparing spawn area: 41% Console 01/10/2019 20:09:08 20:09:08WARNING: An illegal reflective access operation has occurred WARNING: Illegal reflective access by com.comphenix.net.sf.cglib.core.ReflectUtils$2 (file:/home/AMP/.ampdata/instances/Minecraft03/Minecraft/plugins/ProtocolLib.jar) to method java.lang.ClassLoader.defineClass(java.lang.String,byte[],int,int,java.security.ProtectionDomain) WARNING: Please consider reporting this to the maintainers of com.comphenix.net.sf.cglib.core.ReflectUtils$2 WARNING: Use --illegal-access=warn to enable warnings of further illegal reflective access operations WARNING: All illegal access operations will be denied in a future release INFO 01/10/2019 20:09:09 20:09:09Preparing start region for level 2 (Seed: -7268821875412597336) [FastAsyncWorldEdit]: Enabling FastAsyncWorldEdit v1.0 [Skript]: Enabling Skript v2.2-dev33 20:09:21[Skript]: Starting updater thread 20:09:44UUID of player Novastopper is 6d11fdc1-30bc-4310-87e3-0d522a302a06 20:09:46UUID of player ObliviateMe is 85916da4-2032-4f82-9c4b-d3f12fd91ad1 20:10:28[Skript]: Loaded a total of 692384 english aliases [Skript]: ~ created by & © Peter Güttinger aka Njol ~ [MundoSK]: Enabling MundoSK v1.8.5 20:10:29[MundoSK]: No worlds were assigned to load automatically [MundoSK]: Pie is awesome :D 20:10:30[MundoSK]: You've discovered the amazing realm of ProtocolLib packet syntaxes! [MundoSK]: Awesome syntaxes have been registered! [PlaceholderAPI]: Enabling PlaceholderAPI v2.8.2 [PlaceholderAPI]: Placeholder expansion registration initializing... [PlaceholderAPI]: Fetching available expansion list from extendedclip.com... [skUtilities]: Enabling skUtilities v0.9.2 20:10:31[skUtilities]: v0.9.2: loaded modules (Conversions, Files, Yaml, Urls, Utilities) in 487ms [SkQuery]: Enabling SkQuery v3.6.0-Lime [skQuery]: Snooping enabled from com.w00tmast3r.skquery.SkQuery [skQuery]: Locating classes from SkQuery... 20:10:32[skQuery]: Finished snooping of SkQuery with 148 classes. [skQuery]: Beginning to process a total of 148 from SkQuery [skQuery]: Out of 148 classes, 144 classes were loaded from SkQuery [ViaVersion]: Enabling ViaVersion v1.6.0 [skript-mirror]: Enabling skript-mirror v0.12.1 [UltraPermissions]: Enabling UltraPermissions v3.2.4 20:10:34[UltraPermissions]: Thank you for purchasing UltraPermissions from TechsCode [UltraPermissions]: [Hook] Hello Vault °° Let me hook into you... 20:10:35[UltraPermissions]: [Hook] Hello PlaceholderAPI °_° Let me hook into you... [LightAPI]: Enabling LightAPI v3.2.9

: Loading handler for Paper git-Paper-1595 (MC: 1.12.2) [EnjinMinecraftPlugin]: Enabling EnjinMinecraftPlugin v3.5.4 ___ _ _ _ ___ _ _ | __| | \| | _ | | |_ _| | \| | | _| | .` | | || | | | | .` | |___| |_|\_| \__/ |___| |_|\_| Enjin Minecraft Plugin 3.5.4 [com.enjin.bukkit.EnjinMinecraftPlugin]: Initializing for the first time. 20:10:37[com.enjin.shaded.reflections.Reflections]: Reflections took 434 ms to scan 1 urls, producing 2 keys and 10 values [com.enjin.bukkit.EnjinMinecraftPlugin]: No Vault compatible economy plugin was found. Vault economy will be disabled. [Citizens]: Enabling Citizens v2.0.24-SNAPSHOT (build 1591) 20:10:38[RandomPackage]: Enabling RandomPackage v16-pre-release-19-hotfix-3 20:10:42[RandomPackage]: Missing or too many alchemist upgrade values for enchant Diminish [RandomPackage]: Missing or too many tinkerer xp values for enchant Diminish [RandomPackage]: Missing or too many alchemist upgrade values for enchant Disarmor [RandomPackage]: Missing or too many tinkerer xp values for enchant Disarmor [RandomPackage]: Missing "alchemist" for enchant Divine Enlighted [RandomPackage]: Missing "tinkerer" for enchant Divine Enlighted [RandomPackage]: Missing "alchemist" for enchant Divine Immolation [RandomPackage]: Missing "tinkerer" for enchant Divine Immolation [RandomPackage]: Missing or too many alchemist upgrade values for enchant Dominate [RandomPackage]: Missing or too many tinkerer xp values for enchant Dominate [RandomPackage]: Missing or too many alchemist upgrade values for enchant Enchant Reflect [RandomPackage]: Missing or too many tinkerer xp values for enchant Enchant Reflect [RandomPackage]: Missing or too many alchemist upgrade values for enchant Feign Death [RandomPackage]: Missing or too many tinkerer xp values for enchant Feign Death [RandomPackage]: Missing or too many alchemist upgrade values for enchant Ghostly Ghost [RandomPackage]: Missing or too many tinkerer xp values for enchant Ghostly Ghost [RandomPackage]: Missing or too many alchemist upgrade values for enchant Guided Rocket Escape [RandomPackage]: Missing or too many tinkerer xp values for enchant Guided Rocket Escape [RandomPackage]: Missing "alchemist" for enchant Hero Killer [RandomPackage]: Missing "tinkerer" for enchant Hero Killer [RandomPackage]: Missing or too many alchemist upgrade values for enchant Hex [RandomPackage]: Missing or too many tinkerer xp values for enchant Hex [RandomPackage]: Missing or too many alchemist upgrade values for enchant Hijack [RandomPackage]: Missing or too many tinkerer xp values for enchant Hijack [RandomPackage]: Missing or too many alchemist upgrade values for enchant Horrify [RandomPackage]: Missing or too many tinkerer xp values for enchant Horrify [RandomPackage]: Started Timer for enchant Implants, repeating every 180 ticks (9 seconds) [RandomPackage]: Missing or too many alchemist upgrade values for enchant Infinite Luck [RandomPackage]: Missing or too many tinkerer xp values for enchant Infinite Luck [RandomPackage]: Missing "alchemist" for enchant Lethal Sniper [RandomPackage]: Missing "tinkerer" for enchant Lethal Sniper [RandomPackage]: Missing "alchemist" for enchant Master Blacksmith [RandomPackage]: Missing "tinkerer" for enchant Master Blacksmith [RandomPackage]: Missing or too many alchemist upgrade values for enchant Mark of the Beast [RandomPackage]: Missing or too many tinkerer xp values for enchant Mark of the Beast [RandomPackage]: Missing "alchemist" for enchant Master Inquisitive [RandomPackage]: Missing "tinkerer" for enchant Master Inquisitive [RandomPackage]: Missing or too many alchemist upgrade values for enchant Mighty Cleave [RandomPackage]: Missing or too many tinkerer xp values for enchant Mighty Cleave [RandomPackage]: Missing or too many alchemist upgrade values for enchant Permafrost [RandomPackage]: Missing or too many tinkerer xp values for enchant Permafrost [RandomPackage]: Missing or too many alchemist upgrade values for enchant Planetary Deathbringer [RandomPackage]: Missing or too many tinkerer xp values for enchant Planetary Deathbringer [RandomPackage]: Missing or too many alchemist upgrade values for enchant Poltergeist [RandomPackage]: Missing or too many tinkerer xp values for enchant Poltergeist [RandomPackage]: Started Timer for enchant Protection, repeating every 120 ticks (6 seconds) [RandomPackage]: Missing or too many alchemist upgrade values for enchant Reflective Block [RandomPackage]: Missing or too many tinkerer xp values for enchant Reflective Block [RandomPackage]: Missing or too many alchemist upgrade values for enchant Shadow Assassin [RandomPackage]: Missing or too many tinkerer xp values for enchant Shadow Assassin [RandomPackage]: Missing or too many alchemist upgrade values for enchant Titan Trap [RandomPackage]: Missing or too many tinkerer xp values for enchant Titan Trap [RandomPackage]: Missing "alchemist" for enchant Tombstone [RandomPackage]: Missing "tinkerer" for enchant Tombstone [RandomPackage]: Loaded 177 enchants! [RandomPackage]: Current rarities: MASTERY, HEROIC, SOUL, LEGENDARY, ULTIMATE, ELITE, UNIQUE, SIMPLE [RandomPackage]: Loaded 7 Armor Sets 20:10:43[RandomPackage]: SilkSpawners integration unsuccessful [RandomPackage]: Loaded 0 existing placed tnt [RandomPackage]: Loaded 0 existing primed tnt [RandomPackage]: Loaded 0 custom living creepers 20:10:44[RandomPackage]: Loaded 8 evolution kits & fallen heroes [RandomPackage]: Loaded 28 global challenges [RandomPackage]: Loaded 3 global challenge prizes [RandomPackage]: Started 5 pre-exiting global challenges [RandomPackage]: Loaded 27 global kits & fallen heroes [Hydra]: Enabling Hydra v1.5.5 S [Hydra]: Thank you for purchasing Hydra from TechsCode [Shop]: Enabling Shop v1.7.3.2 20:10:45[Shop]: Shops will use chest as the currency on the server. [HolographicDisplays]: Enabling HolographicDisplays v2.3.2 [HolographicDisplays]: Enabled player relative placeholders with ProtocolLib. [Skellett]: Enabling Skellett v1.9.6b 20:10:49[Skellett]: Registered 60 Effects, 24 Conditions, 180 Expressions and 28 Events [Skellett]: Failed to check for an update on spigot [Skellett]: Has been enabled! [TuSKe]: Enabling TuSKe v1.8.2 [TuSKe]: Enabling Metrics... Done! [TuSKe]: Check for updates enabled. It will check in some seconds. [TuSKe]: Documentation enabled. Some files containing all syntax of all addons will be generated. [TuSKe]: [TuSKe]: A special thanks for donators: [TuSKe]: @X0Freak - 50$ [TuSKe]: @RepublicanSensei - 10$ [TuSKe]: [TuSKe]: Loaded 8 events, 12 conditions, 20 effects, 63 expressions and 0 types. Have fun! 20:10:50Done (132.262s)! For help, type "help" or "?" Timings Reset [PlaceholderAPI]: Failed to check for a update on spigot. [Vault]: You are running the latest version [Skript]: Loading variables... [Skript]: Loaded 1868 variables in 0.1 seconds [PlaceholderAPI]: 126 placeholder expansions are available on the cloud. [PlaceholderAPI]: 0 expansions you use have updates. [Skript]: A new version of Skript is available: 2.3.1 (you're currently running 2.2-dev33) 20:10:51UUID of player ObliviateMe is 85916da4-2032-4f82-9c4b-d3f12fd91ad1 ERROR 01/10/2019 20:10:51 20:10:51[Skript]: '{_p}'s balance' can't be added to {_x} because the former is not an object (1-UE_Functions.sk, line 18: add {_p}'s balance to {_x}') [Skript]: Can't understand this expression: {_p}'s balance (1-UE_Functions.sk, line 142: replace all "" in {_line} with "%{_p}'s balance%"') 20:10:52[Skript]: can't understand this condition: '{_p}'s balance is greater than or equal to {kit.%{_k}%.price}' (1-UE_Functions.sk, line 442: if {_p}'s balance is greater than or equal to {kit.%{_k}%.price}:') [Skript]: 'else' has to be placed just after an 'if' or 'else if' section (1-UE_Functions.sk, line 450: else:') 20:10:58[Skript]: can't understand this condition: '{_p}'s balance is greater than or equal to {kit.%{_l}%.price}' (1-UE_Functions.sk, line 1162: if {_p}'s balance is greater than or equal to {kit.%{_l}%.price}:') [Skript]: 'else if' has to be placed just after another 'if' or 'else if' section (1-UE_Functions.sk, line 1165: else if {kit.%{_l}%.price} = 0:') [Skript]: 'else' has to be placed just after an 'if' or 'else if' section (1-UE_Functions.sk, line 1168: else:') WARN 01/10/2019 20:11:00 20:11:00[Skript]: Possible name conflict of variables {warps::%uncolored line 3%} and {warps::*} (there might be more conflicts). (2-UE_Core.sk, line 519: if {warps::%uncolored line 3%} is set:') ERROR 01/10/2019 20:11:00 20:11:00[Skript]: can't understand this condition: 'player's balance is greater than or equal to {_price}' (2-UE_Core.sk, line 683: if player's balance is greater than or equal to {_price}:') [Skript]: 'else' has to be placed just after an 'if' or 'else if' section (2-UE_Core.sk, line 692: else:') [Skript]: can't understand this condition: 'player's balance is greater than or equal to {_price}' (2-UE_Core.sk, line 731: if player's balance is greater than or equal to {_price}:') [Skript]: 'else' has to be placed just after an 'if' or 'else if' section (2-UE_Core.sk, line 734: else:') WARN 01/10/2019 20:11:02 20:11:02[Skript]: Possible name conflict of variables {playersnear::*} and {playersnear::%loop-player%} (there might be more conflicts). (2-UE_Core.sk, line 1788: if {_playersnear::*} is set:') [Skript]: Possible name conflict of variables {ue.spawnmob.passive::*} and {ue.spawnmob.%{_var}%::*} (there might be more conflicts). (2-UE_Core.sk, line 1884: if {ue.spawnmob.passive::*} is not set:') [Skript]: Possible name conflict of variables {ue.spawnmob.neutral::*} and {ue.spawnmob.%{_var}%::*} (there might be more conflicts). (2-UE_Core.sk, line 1887: if {ue.spawnmob.neutral::*} is not set:') [Skript]: Possible name conflict of variables {ue.spawnmob.hostile::*} and {ue.spawnmob.%{_var}%::*} (there might be more conflicts). (2-UE_Core.sk, line 1890: if {ue.spawnmob.hostile::*} is not set:') [Skript]: Possible name conflict of variables {ue.spawnmob.tamable::*} and {ue.spawnmob.%{_var}%::*} (there might be more conflicts). (2-UE_Core.sk, line 1893: if {ue.spawnmob.tamable::*} is not set:') [Skript]: Possible name conflict of variables {ue.spawnmob.utility::*} and {ue.spawnmob.%{_var}%::*} (there might be more conflicts). (2-UE_Core.sk, line 1896: if {ue.spawnmob.utility::*} is not set:') [Skript]: Possible name conflict of variables {ue.spawnmob.boss::*} and {ue.spawnmob.%{_var}%::*} (there might be more conflicts). (2-UE_Core.sk, line 1899: if {ue.spawnmob.boss::*} is not set:') [Skript]: Possible name conflict of variables {warps::%arg-1%} and {warps::*} (there might be more conflicts). (2-UE_Core.sk, line 2057: if {warps::%arg-1%} is set:') 20:11:03[Skript]: Possible name conflict of variables {ue.permSpawn::%loop-index%} and {ue.permSpawn::*} (there might be more conflicts). (2-UE_Core.sk, line 2252: delete {ue.permSpawn::%loop-index%}') 20:11:18[Skript]: Possible name conflict of variables {ue.heads.player::*} and {ue.heads.%{_var}%::*} (there might be more conflicts). (2-UE_Core.sk, line 2619: delete {ue.heads.player::*}') [Skript]: Possible name conflict of variables {ue.heads.yt::*} and {ue.heads.%{_var}%::*} (there might be more conflicts). (2-UE_Core.sk, line 2621: if {ue.heads.yt::*} is not set:') [Skript]: Possible name conflict of variables {ue.heads.mob::*} and {ue.heads.%{_var}%::*} (there might be more conflicts). (2-UE_Core.sk, line 2632: if {ue.heads.mob::*} is not set:') [Skript]: Possible name conflict of variables {ue.heads.skull::*} and {ue.heads.%{_var}%::*} (there might be more conflicts). (2-UE_Core.sk, line 2655: if {ue.heads.skull::*} is not set:') [Skript]: Possible name conflict of variables {ue.heads.decor::*} and {ue.heads.%{_var}%::*} (there might be more conflicts). (2-UE_Core.sk, line 2698: if {ue.heads.decor::*} is not set:') [Skript]: Possible name conflict of variables {ue.heads.block::*} and {ue.heads.%{_var}%::*} (there might be more conflicts). (2-UE_Core.sk, line 2726: if {ue.heads.block::*} is not set:') [Skript]: Possible name conflict of variables {ue.heads.food::*} and {ue.heads.%{_var}%::*} (there might be more conflicts). (2-UE_Core.sk, line 2769: if {ue.heads.food::*} is not set:') 20:11:24[Skript]: Possible name conflict of variables {ue.settings.deathmsgs} and {ue.settings.%{_info::1}%} (there might be more conflicts). (2-UE_Core.sk, line 3375: if {ue.settings.deathmsgs} is not set:') ERROR 01/10/2019 20:11:25 20:11:25[Skript]: Can't understand this condition/effect: set player's balance to {EssentialsUserdata::money::%uuid of player%} (2-UE_Core.sk, line 3742: set player's balance to {EssentialsUserdata::money::%uuid of player%}') WARN 01/10/2019 20:11:25 20:11:25[Skript]: Possible name conflict of variables {t::%loop-index%} and {t::*} (there might be more conflicts). (3-UE_Admin_Control.sk, line 138: set {_t::%loop-index%} to "\"""') 20:11:26[Skript]: Possible name conflict of variables {ue.settings.header.tab} and {ue.settings.%{_info::1}%} (there might be more conflicts). (3-UE_Admin_Control.sk, line 161: set {_header} to placeholderAPIChat({_p}, {ue.settings.header.tab})') [Skript]: Possible name conflict of variables {ue.settings.footer.tab} and {ue.settings.%{_info::1}%} (there might be more conflicts). (3-UE_Admin_Control.sk, line 162: set {_footer} to placeholderAPIChat({_p}, {ue.settings.footer.tab})') 20:11:27[Skript]: Possible name conflict of variables {motd.line.1} and {motd.line.%arg 2%} (there might be more conflicts). (3-UE_Admin_Control.sk, line 525: replace all "" in {motd.line.1} with "%{_totalplayers}%"') [Skript]: Possible name conflict of variables {motd.line.2} and {motd.line.%arg 2%} (there might be more conflicts). (3-UE_Admin_Control.sk, line 526: replace all "" in {motd.line.2} with "%{_totalplayers}%"') [Skript]: Possible name conflict of variables {ue.autobroadcast.messages::%arg 2%} and {ue.autobroadcast.messages::*} (there might be more conflicts). (3-UE_Admin_Control.sk, line 780: if {ue.autobroadcast.messages::%arg 2%} is not set:') ERROR 01/10/2019 20:11:28 20:11:28[Skript]: can't understand this condition: 'player's balance >= {ue.cmdsigns.price.%location of clicked block%}' (3-UE_Admin_Control.sk, line 1015: if player's balance >= {ue.cmdsigns.price.%location of clicked block%}:') [Skript]: 'else' has to be placed just after an 'if' or 'else if' section (3-UE_Admin_Control.sk, line 1027: else:') [Skript]: Can't understand this expression: arg-1's balance (3-UE_Admin_Control.sk, line 1062: send "&9Balance: &a%arg-1's balance%"') [Skript]: the 1st argument is neither an item stack nor an entity type (3-UE_Admin_Control.sk, line 1092: send "&9Balance: &a%balance of player data of arg-1%"') [Skript]: '{_p}'s balance' can't be added to {_x} because the former is not an object (4-UE_Economy.sk, line 71: add {_p}'s balance to {_x}') [Skript]: Can't understand this condition/effect: set {_p}'s balance to {ue.config::economy.starting-balance} (4-UE_Economy.sk, line 79: set {_p}'s balance to {ue.config::economy.starting-balance}') [Skript]: '{_p}'s balance' can't be added to {_value} because the former is not an object (4-UE_Economy.sk, line 81: add {_p}'s balance to {_value}') [Skript]: Can't understand this condition/effect: set {_p}'s balance to {ue.config::economy.starting-balance} (4-UE_Economy.sk, line 87: set {_p}'s balance to {ue.config::economy.starting-balance}') [Skript]: '{_p}'s balance' can't be added to {_value} because the former is not an object (4-UE_Economy.sk, line 89: add {_p}'s balance to {_value}') [Skript]: Can't compare '{_p}'s balance' with a boolean (yes/no) (4-UE_Economy.sk, line 91: if {_p}'s balance is not {balance.list::%{_u}%}:') [Skript]: '{_p}'s balance' can't be added to {_x} because the former is not an object (4-UE_Economy.sk, line 163: add {_p}'s balance to {_x}') 20:11:29[Skript]: Can't understand this condition/effect: subtract {_amount} from {_p}'s balance (4-UE_Economy.sk, line 226: subtract {_amount} from {_p}'s balance') [Skript]: Can't understand this condition/effect: add {_amount} to {_p}'s balance (4-UE_Economy.sk, line 238: add {_amount} to {_p}'s balance') WARN 01/10/2019 20:11:29 20:11:29[Skript]: Possible name conflict of variables {balance.list::%uuid of arg 1%} and {balance.list::*} (there might be more conflicts). (4-UE_Economy.sk, line 378: if {balance.list::%uuid of arg 1%} is set:') ERROR 01/10/2019 20:11:29 20:11:29[Skript]: Can't compare 'player's balance' with a number (4-UE_Economy.sk, line 412: if player's balance >= arg 2:') [Skript]: 'else' has to be placed just after an 'if' or 'else if' section (4-UE_Economy.sk, line 438: else:') [Skript]: Can't understand this condition/effect: set player's balance to {_x} (4-UE_Economy.sk, line 443: set player's balance to {_x}') WARN 01/10/2019 20:11:29 20:11:29[Skript]: Possible name conflict of variables {balance.list::%uuid of arg 2%} and {balance.list::*} (there might be more conflicts). (4-UE_Economy.sk, line 468: else if {balance.list::%uuid of arg 2%} is not set:') ERROR 01/10/2019 20:11:30 20:11:30[Skript]: 'arg 2's balance' can't be added to {_x} because the former is not an object (4-UE_Economy.sk, line 483: add arg 2's balance to {_x}') [Skript]: Can't understand this condition/effect: set arg 2's balance to {_arg-bal} (4-UE_Economy.sk, line 498: set arg 2's balance to {_arg-bal}') [Skript]: Can't understand this condition/effect: set arg 2's balance to {_arg-bal} (4-UE_Economy.sk, line 523: set arg 2's balance to {_arg-bal}') [Skript]: Can't understand this condition/effect: set arg 2's balance to {_arg-bal} (4-UE_Economy.sk, line 550: set arg 2's balance to {_arg-bal}') [Skript]: Can't understand this condition/effect: set arg 2's balance to {_arg-bal} (4-UE_Economy.sk, line 571: set arg 2's balance to {_arg-bal}') [Skript]: There's no loop that matches 'loop-player's balance' (4-UE_Economy.sk, line 597: add loop-player's balance to {_x}') [Skript]: There's no loop that matches 'loop-player's balance' (4-UE_Economy.sk, line 601: set loop-player's balance to {_x}') [Skript]: There's no loop that matches 'loop-player's balance' (4-UE_Economy.sk, line 619: add loop-player's balance to {_x}') [Skript]: There's no loop that matches 'loop-player's balance' (4-UE_Economy.sk, line 623: set loop-player's balance to {_x}') [Skript]: Can't understand this condition/effect: set player's balance to {balance.list::%uuid of player%} (4-UE_Economy.sk, line 771: set player's balance to {balance.list::%uuid of player%}') [Skript]: Can't understand this condition/effect: set player's balance to {balance.list::%uuid of player%} (4-UE_Economy.sk, line 788: set player's balance to {balance.list::%uuid of player%}') [Skript]: Can't understand this condition/effect: set player's balance to {balance.list::%uuid of player%} (4-UE_Economy.sk, line 798: set player's balance to {balance.list::%uuid of player%}') [Skript]: Can't understand this condition/effect: set player's balance to {balance.list::%uuid of player%} (4-UE_Economy.sk, line 829: set player's balance to {balance.list::%uuid of player%}') [Skript]: Can't understand this condition/effect: set player's balance to {balance.list::%uuid of player%} (4-UE_Economy.sk, line 841: set player's balance to {balance.list::%uuid of player%}') [Skript]: Can't understand this condition/effect: set player's balance to {balance.list::%uuid of player%} (4-UE_Economy.sk, line 845: set player's balance to {balance.list::%uuid of player%}') [Skript]: Can't understand this condition/effect: add ({ue.setworth::%{_id}%}*{_quantity}) to player's balance (4-UE_Economy.sk, line 951: add ({ue.setworth::%{_id}%}*{_quantity}) to player's balance') [Skript]: Can't understand this condition/effect: add ({ue.setworth::%{_id}%}*{_quantity}) to player's balance (4-UE_Economy.sk, line 983: add ({ue.setworth::%{_id}%}*{_quantity}) to player's balance') 20:11:31[Skript]: can't understand this condition: '{_p}'s balance >= {_price}' (5-UE_Extras.sk, line 278: if {_p}'s balance >= {_price}:') [Skript]: 'else' has to be placed just after an 'if' or 'else if' section (5-UE_Extras.sk, line 282: else:') WARN 01/10/2019 20:11:31 20:11:31[Skript]: Possible name conflict of variables {%{_info::2}%} and {Diff} (there might be more conflicts). (5-UE_Extras.sk, line 311: if {%{_info::2}%} is not set:') [Skript]: Possible name conflict of variables {ue.msg::zap.success-to-location} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 359: message "%{ue.msg::1-important.prefix}% %{ue.msg::zap.success-to-location}%"') [Skript]: Possible name conflict of variables {ue.msg::zap.no-block} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 361: message "%{ue.msg::1-important.prefix}% %{ue.msg::zap.no-block}%"') [Skript]: Possible name conflict of variables {zap-others-send} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 364: set {_zap-others-send} to {ue.msg::zap.success-to-sender}') [Skript]: Possible name conflict of variables {ue.msg::zap.success-to-receiver} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 367: message "%{ue.msg::1-important.prefix}% %{ue.msg::zap.success-to-receiver}%" to arg 1') [Skript]: Possible name conflict of variables {ue.msg::flashlight.enabled} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 411: message "%{ue.msg::1-important.prefix}% %{ue.msg::flashlight.enabled}%"') [Skript]: Possible name conflict of variables {ue.msg::flashlight.disabled} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 417: message "%{ue.msg::1-important.prefix}% %{ue.msg::flashlight.disabled}%"') [Skript]: Possible name conflict of variables {ue.msg::tree.random-tree-success} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 441: message "%{ue.msg::1-important.prefix}% %{ue.msg::tree.random-tree-success}%"') [Skript]: Possible name conflict of variables {ue.msg::tree.oak-tree-success} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 445: message "%{ue.msg::1-important.prefix}% %{ue.msg::tree.oak-tree-success}%"') [Skript]: Possible name conflict of variables {ue.msg::tree.spruce-tree-success} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 448: message "%{ue.msg::1-important.prefix}% %{ue.msg::tree.spruce-tree-success}%"') [Skript]: Possible name conflict of variables {ue.msg::tree.jungle-tree-success} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 451: message "%{ue.msg::1-important.prefix}% %{ue.msg::tree.jungle-tree-success}%"') [Skript]: Possible name conflict of variables {ue.msg::tree.not-looking-at-dirt} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 453: message "%{ue.msg::1-important.prefix}% %{ue.msg::tree.not-looking-at-dirt}%"') [Skript]: Possible name conflict of variables {ue.msg::block.loading} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 462: message "%{ue.msg::1-important.prefix}% %{ue.msg::block.loading}%"') [Skript]: Possible name conflict of variables {totalBlocksConverted} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 467: add 1 to {_totalBlocksConverted}') 20:11:32[Skript]: Possible name conflict of variables {ue.msg::block.cancelled} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 568: message "%{ue.msg::1-important.prefix}% %{ue.msg::block.cancelled}%"') [Skript]: Possible name conflict of variables {block-craft-single} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 572: set {_block-craft-single} to {ue.msg::block.crating-done-single}') [Skript]: Possible name conflict of variables {block-craft-multi} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 576: set {_block-craft-multi} to {ue.msg::block.crafting-done-multiple}') [Skript]: Possible name conflict of variables {pt-success} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 596: set {_pt-success} to {ue.msg::playertool.success}') [Skript]: Possible name conflict of variables {ue.msg::playertool.not-holding-anything} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 601: send "%{ue.msg::1-important.prefix}% %{ue.msg::playertool.not-holding-anything}%"#&9Please &7hold something other than &3air&9.') [Skript]: Possible name conflict of variables {ue.msg::playertool.proper-usage} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 603: message "%{ue.msg::1-important.prefix}% %{ue.msg::playertool.proper-usage}%"') [Skript]: Possible name conflict of variables {ue.msg::playertool.cleared-success} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 613: send "%{ue.msg::1-important.prefix}% %{ue.msg::playertool.cleared-success}%"#&7All &9PlayerTools &7have been &ccleared.') [Skript]: Possible name conflict of variables {ue.msg::playertool.nothing-set} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 629: message "%{ue.msg::1-important.prefix}% %{ue.msg::playertool.nothing-set}%"#&7No &9PlayerTool &7currently set.') [Skript]: Possible name conflict of variables {ue.msg::soulbound.success} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 723: message "%{ue.msg::1-important.prefix}% %{ue.msg::soulbound.success}%"') [Skript]: Possible name conflict of variables {ue.msg::soulbound.already-owned} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 725: message "%{ue.msg::1-important.prefix}% %{ue.msg::soulbound.already-owned}%"') [Skript]: Possible name conflict of variables {ue.msg::soulbound.holding-nothing} and {%{_info::2}%} (there might be more conflicts). (5-UE_Extras.sk, line 727: message "%{ue.msg::1-important.prefix}% %{ue.msg::soulbound.holding-nothing}%"') [Skript]: Possible name conflict of variables {ue.msg.default::deljail.no-jail-set} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 55: set {ue.msg.default::deljail.no-jail-set} to "&7No jail has been set with that name."') [Skript]: Possible name conflict of variables {ue.msg.default::deljail.success} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 56: set {ue.msg.default::deljail.success} to "&7Jail &9'{arg-1}' &7has been &9Deleted."') [Skript]: Possible name conflict of variables {ue.msg.default::warn.success} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 58: set {ue.msg.default::warn.success} to "&7You have &asuccessfully &7warned &9{target} &7for &9{reason}&7."') [Skript]: Possible name conflict of variables {ue.msg.default::warn.warned} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 59: set {ue.msg.default::warn.warned} to "&7You have been warned by &9{sender}&7! You have &9{warns-left} &7warnings left."') [Skript]: Possible name conflict of variables {ue.msg.default::warn.warned-max} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 60: set {ue.msg.default::warn.warned-max} to "&7You have been warned by &9{sender}&7! You have no warnings left."') [Skript]: Possible name conflict of variables {ue.msg.default::warn.broadcast} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 61: set {ue.msg.default::warn.broadcast} to "&9{target} &7has been warned by &9{sender}&7, reason: &9{reason}&7."') [Skript]: Possible name conflict of variables {ue.msg.default::warn.proper-usage} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 62: set {ue.msg.default::warn.proper-usage} to "&9Proper Usage: &3/warn "') [Skript]: Possible name conflict of variables {ue.msg.default::warns.no-warnings} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 64: set {ue.msg.default::warns.no-warnings} to "&9{target} &7has no warnings!"') [Skript]: Possible name conflict of variables {ue.msg.default::warns.gui-no-warnings} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 65: set {ue.msg.default::warns.gui-no-warnings} to "&7There are &9no &7warned players yet!"') [Skript]: Possible name conflict of variables {ue.msg.default::clearwarns.success} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 67: set {ue.msg.default::clearwarns.success} to "&aSuccessfully &ccleared &9{target}'s &7warnings!"') [Skript]: Possible name conflict of variables {ue.msg.default::mute.muted-on-chat} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 69: set {ue.msg.default::mute.muted-on-chat} to "&7You are &9muted."') [Skript]: Possible name conflict of variables {ue.msg.default::mute.proper-usage} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 70: set {ue.msg.default::mute.proper-usage} to "&9Proper Usage: &7/mute (time)"') [Skript]: Possible name conflict of variables {ue.msg.default::mute.mute-success-to-sender} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 71: set {ue.msg.default::mute.mute-success-to-sender} to "&9{arg-1} &7 has been &9muted."') [Skript]: Possible name conflict of variables {ue.msg.default::mute.mute-success-to-receiver} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 72: set {ue.msg.default::mute.mute-success-to-receiver} to "&7You have been &9muted."') [Skript]: Possible name conflict of variables {ue.msg.default::mute.timed-success-to-sender} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 73: set {ue.msg.default::mute.timed-success-to-sender} to "&9{arg-1}&7 has been &9muted &7for &9{arg-2}"') [Skript]: Possible name conflict of variables {ue.msg.default::mute.timed-success-to-receiver} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 74: set {ue.msg.default::mute.timed-success-to-receiver} to "&7You have been &9muted &7for &9{arg-2}."') [Skript]: Possible name conflict of variables {ue.msg.default::mute.player-already-unmuted} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 75: set {ue.msg.default::mute.player-already-unmuted} to "&9{arg-1} &7has already been &9unmuted."') [Skript]: Possible name conflict of variables {ue.msg.default::mute.unmuted-success-to-receiver} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 76: set {ue.msg.default::mute.unmuted-success-to-receiver} to "&7You have been &9unmuted."') [Skript]: Possible name conflict of variables {ue.msg.default::mute.unmuted-success-to-sender} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 77: set {ue.msg.default::mute.unmuted-success-to-sender} to "&9{arg-1} &7has been successfully &9unmuted."') [Skript]: Possible name conflict of variables {ue.msg.default::freeze.proper-usage} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 79: set {ue.msg.default::freeze.proper-usage} to "&9Proper Usage: &7/freeze "') [Skript]: Possible name conflict of variables {ue.msg.default::freeze.freeze-success-receiver} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 80: set {ue.msg.default::freeze.freeze-success-receiver} to "&7You have been &9Frozen."') [Skript]: Possible name conflict of variables {ue.msg.default::freeze.freeze-success-sender} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 81: set {ue.msg.default::freeze.freeze-success-sender} to "&9{arg-1} &7has been frozen."') [Skript]: Possible name conflict of variables {ue.msg.default::freeze.unfreeze-success-receiver} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 82: set {ue.msg.default::freeze.unfreeze-success-receiver} to "&7You have been &9Unfrozen."') [Skript]: Possible name conflict of variables {ue.msg.default::freeze.unfreeze-success-sender} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 83: set {ue.msg.default::freeze.unfreeze-success-sender} to "&9{arg-1} &7has been unfrozen."') [Skript]: Possible name conflict of variables {ue.msg.default::freeze.when-player-tries-to-move} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 84: set {ue.msg.default::freeze.when-player-tries-to-move} to "&7You cannot move. You are &9Frozen."') [Skript]: Possible name conflict of variables {ue.config.default::jail-time} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 86: set {ue.config.default::jail-time} to 5') [Skript]: Possible name conflict of variables {ue.config.default::warns.broadcast} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 87: set {ue.config.default::warns.broadcast} to true') [Skript]: Possible name conflict of variables {ue.config.default::warns.max-warns} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 88: set {ue.config.default::warns.max-warns} to 3') [Skript]: Possible name conflict of variables {ue.config.default::warns.offense-1} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 89: set {ue.config.default::warns.offense-1} to "/message {player} warning 1"') [Skript]: Possible name conflict of variables {ue.config.default::warns.offense-2} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 90: set {ue.config.default::warns.offense-2} to "/message {player} warning 2"') [Skript]: Possible name conflict of variables {ue.config.default::warns.offense-3} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 91: set {ue.config.default::warns.offense-3} to "/kick {player} warning 3"') [Skript]: Possible name conflict of variables {ue.config.default::warns.offense-4} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 92: set {ue.config.default::warns.offense-4} to "none"') [Skript]: Possible name conflict of variables {ue.config.default::warns.offense-5} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 93: set {ue.config.default::warns.offense-5} to "none"') [Skript]: Possible name conflict of variables {ue.config.default::warns.offense-6} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 94: set {ue.config.default::warns.offense-6} to "none"') [Skript]: Possible name conflict of variables {ue.config.default::warns.offense-7} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 95: set {ue.config.default::warns.offense-7} to "none"') [Skript]: Possible name conflict of variables {ue.config.default::warns.offense-8} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 96: set {ue.config.default::warns.offense-8} to "none"') [Skript]: Possible name conflict of variables {ue.config.default::warns.offense-9} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 97: set {ue.config.default::warns.offense-9} to "none"') [Skript]: Possible name conflict of variables {ue.config.default::warns.offense-10} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 98: set {ue.config.default::warns.offense-10} to "none"') [Skript]: Possible name conflict of variables {ue.config::jail-time} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 124: message " &7Type &c'default' &7to keep default config value of &c%{ue.config::jail-time}% minutes" to {_p}') 20:11:33[Skript]: Possible name conflict of variables {ue.msg::deljail.no-jail-set} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 133: send "%{ue.msg::1-important.prefix}% %{ue.msg::deljail.no-jail-set}%" to {_p}') [Skript]: Possible name conflict of variables {ue.msg::jail.no-one-online} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 156: send "%{ue.msg::1-important.prefix}% %{ue.msg::jail.no-one-online}%" to {_p}') 20:11:35[Skript]: Possible name conflict of variables {ue.msg::warns.gui-no-warnings} and {%{_info::2}%} (there might be more conflicts). (6-UE_Punishments.sk, line 178: send "%{ue.msg::1-important.prefix}% %{ue.msg::warns.gui-no-warnings}%" to {_p}') 20:11:36[Skript]: Possible name conflict of variables {ue.msg.default::tpahere.tpahere-sent-receiver} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 53: set {ue.msg.default::tpahere.tpahere-sent-receiver} to "&9Tpahere &7request recieved from &9&l{player}"') [Skript]: Possible name conflict of variables {ue.msg.default::tpahere.tpahere-received-actionbar} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 54: set {ue.msg.default::tpahere.tpahere-received-actionbar} to "&7You have recieved a &9Tpahere Request."') [Skript]: Possible name conflict of variables {ue.msg.default::tpahere.tpahere-expired-actionbar} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 55: set {ue.msg.default::tpahere.tpahere-expired-actionbar} to "&4✘ &c&lTpahere Request Expired &4✘"') [Skript]: Possible name conflict of variables {ue.msg.default::tpahere.tpahere-accepted-actionbar} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 56: set {ue.msg.default::tpahere.tpahere-accepted-actionbar} to "&2✔ &a&lTpahere Accepted &2✔"') [Skript]: Possible name conflict of variables {ue.msg.default::tpahere.tpahere-stopped-player-offline-actionbar} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 57: set {ue.msg.default::tpahere.tpahere-stopped-player-offline-actionbar} to "&4✘ &c&lTpahere Request Denied &4✘"') [Skript]: Possible name conflict of variables {ue.msg.default::tpahere.no-tp} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 58: set {ue.msg.default::tpahere.no-tp} to "&7There is currently no one &aonline &7that you can send a tp request to."') [Skript]: Possible name conflict of variables {ue.msg.default::tpaccept.accepted} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 60: set {ue.msg.default::tpaccept.accepted} to "&9Request &aAccepted"') [Skript]: Possible name conflict of variables {ue.msg.default::tpaccept.denied} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 61: set {ue.msg.default::tpaccept.denied} to "&9Request &cDenied."') [Skript]: Possible name conflict of variables {ue.msg.default::tpaccept.no-pending-requests} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 62: set {ue.msg.default::tpaccept.no-pending-requests} to "&7You have no &9Requests &7at this time."') [Skript]: Possible name conflict of variables {ue.msg.default::tp.tptoggle-block} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 64: set {ue.msg.default::tp.tptoggle-block} to "&cTP Request has been stopped."') [Skript]: Possible name conflict of variables {ue.msg.default::tp.self-teleport} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 65: set {ue.msg.default::tp.self-teleport} to "&7You have been teleported to &9{arg-1}."') [Skript]: Possible name conflict of variables {ue.msg.default::tp.others-teleport} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 66: set {ue.msg.default::tp.others-teleport} to "&7You have been teleported to &9{arg-2} &7by &9{player}."') [Skript]: Possible name conflict of variables {ue.msg.default::tp.nothing-to-tp} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 67: set {ue.msg.default::tp.nothing-to-tp} to "&7There are currently no players online you can tp to."') [Skript]: Possible name conflict of variables {ue.msg.default::world.world-teleport} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 69: set {ue.msg.default::world.world-teleport} to "&7You have been &9teleported &7to &9{arg-1}"') [Skript]: Possible name conflict of variables {ue.msg.default::world.no-world-with-name} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 70: set {ue.msg.default::world.no-world-with-name} to "&4ERROR. &cNo world with that name exists"') [Skript]: Possible name conflict of variables {rec} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 77: set {_UUIDrec} to UUID of {_rec}') [Skript]: Possible name conflict of variables {UUIDrec} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 77: set {_UUIDrec} to UUID of {_rec}') [Skript]: Possible name conflict of variables {messager} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 81: message "%{ue.msg::1-important.prefix}% %{_tpatoggleon}%" to {_messager}#&9%{_rec}% &7has teleport protection &aEnabled.') [Skript]: Possible name conflict of variables {ue.msg::tpa.tptoggle-block} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 82: message "%{ue.msg::1-important.prefix}% %{ue.msg::tpa.tptoggle-block}%" to {_messager}#&cTPA Request has been stopped.') [Skript]: Possible name conflict of variables {tpatorec} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 86: set {_tpatorec} to {ue.msg::tpa.tpa-sent-sender}') [Skript]: Possible name conflict of variables {tparecieved} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 89: set {_tparecieved} to {ue.msg::tpa.tpa-sent-receiver}') [Skript]: Possible name conflict of variables {ue.msg::tpa.tpa-instructions} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 92: message "%{ue.msg::1-important.prefix}% %{ue.msg::tpa.tpa-instructions}%" to {_rec}#&8Use &a&l/tpaccept &8or &c&l/tpdeny &8to respond.') [Skript]: Possible name conflict of variables {ue.msg::tpa.tpa-received-actionbar} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 93: send a action bar with "%{ue.msg::tpa.tpa-received-actionbar}%" to {_rec}') [Skript]: Possible name conflict of variables {tpatime} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 96: set {_tpatime} to {ue.msg::tpa.tpa-time-remaining-actionbar}') [Skript]: Possible name conflict of variables {ue.msg::tpa.tpa-expired-actionbar} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 102: send a action bar with "%{ue.msg::tpa.tpa-expired-actionbar}%" to {_rec}') [Skript]: Possible name conflict of variables {ue.msg::tpa.tpa-accepted-actionbar} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 106: send a action bar with "%{ue.msg::tpa.tpa-accepted-actionbar}%" to {_rec}') [Skript]: Possible name conflict of variables {ue.msg::tpa.tpa-stopped-player-left-server} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 119: message "%{ue.msg::1-important.prefix}% %{ue.msg::tpa.tpa-stopped-player-left-server}%" to {_messager}#&cTeleport Cancelled. &7Player left the server.') [Skript]: Possible name conflict of variables {ue.msg::tpa.tpa-denied-actiobar} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 126: send a action bar with "%{ue.msg::tpa.tpa-denied-actiobar}%" to {_rec}') [Skript]: Possible name conflict of variables {ue.msg::tpa.tpa-stopped-player-offline-actiobar} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 129: send a action bar with "%{ue.msg::tpa.tpa-stopped-player-offline-actiobar}%" to {_messager}') [Skript]: Possible name conflict of variables {ue.msg::tpahere.tptoggle-block} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 137: message "%{ue.msg::1-important.prefix}% %{ue.msg::tpahere.tptoggle-block}%" to {_messager}#&cTPAHERE Request has been stopped.') [Skript]: Possible name conflict of variables {tpahererec} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 141: set {_tpahererec} to {ue.msg::tpahere.tpahere-sent-sender}') [Skript]: Possible name conflict of variables {tpaherereceived} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 144: set {_tpaherereceived} to {ue.msg::tpahere.tpahere-sent-receiver}') [Skript]: Possible name conflict of variables {ue.msg::tpahere.tpahere-received-actionbar} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 148: send a action bar with "%{ue.msg::tpahere.tpahere-received-actionbar}%" to {_rec}') [Skript]: Possible name conflict of variables {ue.msg::tpahere.tpahere-expired-actionbar} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 157: send a action bar with "%{ue.msg::tpahere.tpahere-expired-actionbar}%" to {_rec}') [Skript]: Possible name conflict of variables {ue.msg::tpahere.tpahere-accepted-actionbar} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 161: send a action bar with "%{ue.msg::tpahere.tpahere-accepted-actionbar}%" to {_rec}') [Skript]: Possible name conflict of variables {ue.msg::tpahere.tpahere-stopped-player-offline-actionbar} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 181: send a action bar with "%{ue.msg::tpahere.tpahere-stopped-player-offline-actionbar}%" to {_rec}') [Skript]: Possible name conflict of variables {admin} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 191: message "%{ue.msg::1-important.prefix}% %{_taptoggleon}%" to {_admin}#&9%{_rec}% &7has teleport protection &aEnabled.') [Skript]: Possible name conflict of variables {ue.msg::tp.tptoggle-block} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 192: message "%{ue.msg::1-important.prefix}% %{ue.msg::tp.tptoggle-block}%" to {_admin}#&cTPHERE Request has been stopped.') [Skript]: Possible name conflict of variables {recwastped} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 206: set {_recwastped} to {ue.msg::tphere.tp-success-rec}') [Skript]: Possible name conflict of variables {admintpedyou} and {%{_info::2}%} (there might be more conflicts). (7-UE_Teleportation.sk, line 209: set {_admintpedyou} to {ue.msg::tphere.tp-success-admin}') 20:11:37[Skript]: Possible name conflict of variables {ue.msg.default::chatcolor.gold} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 50: set {ue.msg.default::chatcolor.gold} to "&7Chat color has been set to &6&lGold."') [Skript]: Possible name conflict of variables {ue.msg.default::chatcolor.yellow} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 51: set {ue.msg.default::chatcolor.yellow} to "&7Chat color has been set to &e&lYellow."') [Skript]: Possible name conflict of variables {ue.msg.default::chatcolor.white} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 52: set {ue.msg.default::chatcolor.white} to "&7Chat color has been set to &f&lWhite."') [Skript]: Possible name conflict of variables {ue.msg.default::chatcolor.magenta} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 53: set {ue.msg.default::chatcolor.magenta} to "&7Chat color has been set to &d&lMagenta."') [Skript]: Possible name conflict of variables {ue.msg.default::chatcolor.light-red} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 54: set {ue.msg.default::chatcolor.light-red} to "&7Chat color has been set to &c&lLight Red."') [Skript]: Possible name conflict of variables {ue.msg.default::chatcolor.aqua} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 55: set {ue.msg.default::chatcolor.aqua} to "&7Chat color has been set to &3&lAqua."') [Skript]: Possible name conflict of variables {ue.msg.default::chatcolor.indigo} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 56: set {ue.msg.default::chatcolor.indigo} to "&7Chat color has been set to &9&lIndigo."') [Skript]: Possible name conflict of variables {ue.msg.default::chatcolor.black} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 57: set {ue.msg.default::chatcolor.black} to "&7Chat color has been set to &0&lBlack."') [Skript]: Possible name conflict of variables {ue.msg.default::chatcolor.cleared} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 58: set {ue.msg.default::chatcolor.cleared} to "&7Chat colors have been &f&lCleared."') [Skript]: Possible name conflict of variables {ue.msg.default::chattype.bold} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 60: set {ue.msg.default::chattype.bold} to "&7Chat type has been set to &f&lBold."') [Skript]: Possible name conflict of variables {ue.msg.default::chattype.italic} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 61: set {ue.msg.default::chattype.italic} to "&7Chat type has been set to &f&oItalics."') [Skript]: Possible name conflict of variables {ue.msg.default::chattype.underline} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 62: set {ue.msg.default::chattype.underline} to "&7Chat type has been set to &f&nUnderline."') [Skript]: Possible name conflict of variables {ue.msg.default::chattype.strikethrough} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 63: set {ue.msg.default::chattype.strikethrough} to "&7Chat type has been set to &f&mStrikethrough."') [Skript]: Possible name conflict of variables {ue.msg.default::staffchat.enabled} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 65: set {ue.msg.default::staffchat.enabled} to "&9Staff Chat &7has been &aEnabled."') [Skript]: Possible name conflict of variables {ue.msg.default::staffchat.disabled} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 66: set {ue.msg.default::staffchat.disabled} to "&9Staff Chat &7has been &cDisabled."') [Skript]: Possible name conflict of variables {ue.msg.default::ignore.enabled} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 68: set {ue.msg.default::ignore.enabled} to "&7You are now ignoring &9&l{arg-1}."') [Skript]: Possible name conflict of variables {ue.msg.default::ignore.disabled} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 69: set {ue.msg.default::ignore.disabled} to "&7You have stopped ignoring &9&l{arg-1}."') [Skript]: Possible name conflict of variables {ue.msg.default::mail.you-have-mail} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 71: set {ue.msg.default::mail.you-have-mail} to "&7You have &9{mail} &7mail messages. Use &9/mail &7to view."') [Skript]: Possible name conflict of variables {ue.msg.default::mail.empty-mailbox} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 72: set {ue.msg.default::mail.empty-mailbox} to "&7Your mailbox is &9empty."') [Skript]: Possible name conflict of variables {ue.msg.default::mail.success-sent} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 73: set {ue.msg.default::mail.success-sent} to "&7Mail has been &9sent."') [Skript]: Possible name conflict of variables {ue.msg.default::mail.receiver-never-been-online} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 74: set {ue.msg.default::mail.receiver-never-been-online} to "&9{arg-1} &7has never been online."') [Skript]: Possible name conflict of variables {ue.msg.default::mail.cleared-mailbox} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 75: set {ue.msg.default::mail.cleared-mailbox} to "&7All mail has been &9cleared."') [Skript]: Possible name conflict of variables {ue.msg.default::staffmail.you-have-mail} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 77: set {ue.msg.default::staffmail.you-have-mail} to "&7You have &9{mail} &7staffmail messages. Use &9/staffmail &7to view."') [Skript]: Possible name conflict of variables {ue.msg.default::staffmail.no-mail} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 78: set {ue.msg.default::staffmail.no-mail} to "&7There is currently &9no staffmail."') [Skript]: Possible name conflict of variables {ue.msg.default::staffmail.no-argument} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 79: set {ue.msg.default::staffmail.no-argument} to "&7Please specify an argument to send &9staffmail &7as you &4don't have permission &7to check it!"') [Skript]: Possible name conflict of variables {ue.msg.default::staffmail.success} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 80: set {ue.msg.default::staffmail.success} to "&7Mail &9Sent!"') [Skript]: Possible name conflict of variables {ue.msg.default::staffmail.cleared} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 81: set {ue.msg.default::staffmail.cleared} to "&7Staffmail Inbox has been &9cleared."') [Skript]: Possible name conflict of variables {ue.msg.default::staffmail.removed-success} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 82: set {ue.msg.default::staffmail.removed-success} to "&7Successfully &9removed &7mail &9##{num} &7from inbox."') [Skript]: Possible name conflict of variables {ue.msg.default::staffmail.remove-proper-usage} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 83: set {ue.msg.default::staffmail.remove-proper-usage} to "&9Proper Usage: &7/staffmail remove "') [Skript]: Possible name conflict of variables {ue.msg.default::clearchat.clear-chat} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 85: set {ue.msg.default::clearchat.clear-chat} to "&7Chat has been &9cleared &7by &9{player}."') [Skript]: Possible name conflict of variables {ue.msg.default::clearchat.personal-clear-chat} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 86: set {ue.msg.default::clearchat.personal-clear-chat} to "&7Personal chat has been &9cleared."') [Skript]: Possible name conflict of variables {ue.msg.default::ignore.ignore-enabled} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 88: set {ue.msg.default::ignore.ignore-enabled} to "&7You are now ignoring &9&l{recipient}."') [Skript]: Possible name conflict of variables {ue.msg.default::ignore.ignore-disabled} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 89: set {ue.msg.default::ignore.ignore-disabled} to "&7You have stopped ignoring &9&l{recipient}."') [Skript]: Possible name conflict of variables {ue.msg.default::ignore.no-one-to-ignore} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 90: set {ue.msg.default::ignore.no-one-to-ignore} to "&7There is currently no one online to ignore."') [Skript]: Possible name conflict of variables {ue.config.default::chat-format} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 92: set {ue.config.default::chat-format} to "{player-prefix} &f{player} {player-suffix}&8&l» &7"') [Skript]: Possible name conflict of variables {ue.msg.default::strikes.proper-usage} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 94: set {ue.msg.default::strikes.proper-usage} to "&9Proper Usage: &7/strikeclear "') [Skript]: Possible name conflict of variables {ue.msg.default::strikes.cleared} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 95: set {ue.msg.default::strikes.cleared} to "&9{arg-1}'s &7strikes have been &ccleared."') [Skript]: Possible name conflict of variables {ue.msg.default::strikes.no-strikes-to-clear} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 96: set {ue.msg.default::strikes.no-strikes-to-clear} to "&7Player has &cnever &7been on the server or recieved &ca strike."') [Skript]: Possible name conflict of variables {ue.msg.default::strikes.max-strikes-reached} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 97: set {ue.msg.default::strikes.max-strikes-reached} to "&7You have used &cALL your strikes. Action will be taken."') [Skript]: Possible name conflict of variables {ue.msg.default::strikes.swear-strike-notifier-message} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 98: set {ue.msg.default::strikes.swear-strike-notifier-message} to "&7Swearing is &cNOT Allowed. &7You have &c{num} strike(s) left."') [Skript]: Possible name conflict of variables {ue.msg.default::strikes.advert-strike-notifier-message} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 99: set {ue.msg.default::strikes.advert-strike-notifier-message} to "&7Advertising is &cNOT Allowed. &7You have &c{num} strike(s) left."') [Skript]: Possible name conflict of variables {ue.msg.default::emojis.invalid-page} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 101: set {ue.msg.default::emojis.invalid-page} to "&4ERROR. &cInvalid page number. &7Max page is &c{num}."') 20:11:38[Skript]: Possible name conflict of variables {ue.msg::realname.no-one-on} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 127: send "%{ue.msg::1-important.prefix}% %{ue.msg::realname.no-one-on}%" to {_p}') [Skript]: Possible name conflict of variables {ue.msg::message.cannot-message-self} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 441: message "%{ue.msg::1-important.prefix}% %{ue.msg::message.cannot-message-self}%"') 20:11:39[Skript]: Possible name conflict of variables {ue.msg::message.msgcolors.msg-sender-color} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 457: message "&c[Spy] %{ue.msg::message.msgcolors.msg-sender-color}%%{_p}%%{ue.msg::message.msgcolors.msg-arrow-color}%->%{ue.msg::message.msgcolors.msg-receiver-color}%%arg 1%&3: %{ue.msg::message.msgcolors.msg-text-color}%%arg 2%" to loop-player') [Skript]: Possible name conflict of variables {ue.msg::message.msgcolors.msg-arrow-color} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 457: message "&c[Spy] %{ue.msg::message.msgcolors.msg-sender-color}%%{_p}%%{ue.msg::message.msgcolors.msg-arrow-color}%->%{ue.msg::message.msgcolors.msg-receiver-color}%%arg 1%&3: %{ue.msg::message.msgcolors.msg-text-color}%%arg 2%" to loop-player') [Skript]: Possible name conflict of variables {ue.msg::message.msgcolors.msg-receiver-color} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 457: message "&c[Spy] %{ue.msg::message.msgcolors.msg-sender-color}%%{_p}%%{ue.msg::message.msgcolors.msg-arrow-color}%->%{ue.msg::message.msgcolors.msg-receiver-color}%%arg 1%&3: %{ue.msg::message.msgcolors.msg-text-color}%%arg 2%" to loop-player') [Skript]: Possible name conflict of variables {ue.msg::message.msgcolors.msg-text-color} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 457: message "&c[Spy] %{ue.msg::message.msgcolors.msg-sender-color}%%{_p}%%{ue.msg::message.msgcolors.msg-arrow-color}%->%{ue.msg::message.msgcolors.msg-receiver-color}%%arg 1%&3: %{ue.msg::message.msgcolors.msg-text-color}%%arg 2%" to loop-player') [Skript]: Possible name conflict of variables {msg-player-afk} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 459: set {_msg-player-afk} to {ue.msg::message.msg-afk-player}') [Skript]: Possible name conflict of variables {msg-player-offline} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 468: set {_msg-player-offline} to {ue.msg::message.msg-offline-player}') [Skript]: Possible name conflict of variables {ue.msg::message.reply-proper-usage} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 481: message "%{ue.msg::1-important.prefix}% %{ue.msg::message.reply-proper-usage}%" to player') [Skript]: Possible name conflict of variables {uuid-of-rec} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 486: set {_uuid-of-rec} to UUID of {msg.messageer.%player%}') [Skript]: Possible name conflict of variables {ue.msg::message.nothing-to-reply-to} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 500: message "%{ue.msg::1-important.prefix}% %{ue.msg::message.nothing-to-reply-to}%" to player') [Skript]: Possible name conflict of variables {ue.msg::broadcast.broadcast-proper-usage} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 517: message "%{ue.msg::1-important.prefix}% %{ue.msg::broadcast.broadcast-proper-usage}%"') [Skript]: Possible name conflict of variables {ue.msg::broadcast.broadcast-prefix} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 519: broadcast "%{ue.msg::broadcast.broadcast-prefix}% &f %colored arg 1%"#:&f %colored arg 1%') [Skript]: Possible name conflict of variables {ue.msg::broadcast.title-broadcast-proper-usage} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 530: message "%{ue.msg::1-important.prefix}% %{ue.msg::broadcast.title-broadcast-proper-usage}%"') [Skript]: Possible name conflict of variables {ue.msg::socialspy.socialspy-enabled} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 545: message "%{ue.msg::1-important.prefix}% %{ue.msg::socialspy.socialspy-enabled}%"') [Skript]: Possible name conflict of variables {ue.msg::socialspy.socialspy-disabled} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 551: message "%{ue.msg::1-important.prefix}% %{ue.msg::socialspy.socialspy-disabled}%"') [Skript]: Possible name conflict of variables {clear-chat} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 564: set {_clear-chat} to {ue.msg::clearchat.clear-chat}') [Skript]: Possible name conflict of variables {ue.msg::clearchat.personal-clear-chat} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 580: message "%{ue.msg::clearchat.personal-clear-chat}%"') [Skript]: Possible name conflict of variables {ignore-start} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 596: set {_ignore-start} to {ue.msg::ignore.enabled}') [Skript]: Possible name conflict of variables {ignore-stop} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 606: set {_ignore-stop} to {ue.msg::ignore.disabled}') [Skript]: Possible name conflict of variables {ue.msg::staffchat.disabled} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 620: send "%{ue.msg::1-important.prefix}% %{ue.msg::staffchat.disabled}%"#&9Staff Chat &7has been &cDisabled.') [Skript]: Possible name conflict of variables {ue.msg::staffchat.enabled} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 623: send "%{ue.msg::1-important.prefix}% %{ue.msg::staffchat.enabled}%"#&9Staff Chat &7has been &aEnabled.') [Skript]: Possible name conflict of variables {ue.msg::chatcolor.red} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 700: message "%{ue.msg::1-important.prefix}% %{ue.msg::chatcolor.red}%"') [Skript]: Possible name conflict of variables {ue.msg::chatcolor.green} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 703: message "%{ue.msg::1-important.prefix}% %{ue.msg::chatcolor.green}%"') [Skript]: Possible name conflict of variables {ue.msg::chatcolor.blue} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 706: message "%{ue.msg::1-important.prefix}% %{ue.msg::chatcolor.blue}%"') [Skript]: Possible name conflict of variables {ue.msg::chatcolor.purple} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 709: message "%{ue.msg::1-important.prefix}% %{ue.msg::chatcolor.purple}%"') [Skript]: Possible name conflict of variables {ue.msg::chatcolor.cyan} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 712: message "%{ue.msg::1-important.prefix}% %{ue.msg::chatcolor.cyan}%"') [Skript]: Possible name conflict of variables {ue.msg::chatcolor.light-grey} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 715: message "%{ue.msg::1-important.prefix}% %{ue.msg::chatcolor.light-grey}%"') [Skript]: Possible name conflict of variables {ue.msg::chatcolor.grey} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 718: message "%{ue.msg::1-important.prefix}% %{ue.msg::chatcolor.grey}%"') [Skript]: Possible name conflict of variables {ue.msg::chatcolor.lime-green} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 721: message "%{ue.msg::1-important.prefix}% %{ue.msg::chatcolor.lime-green}%"') [Skript]: Possible name conflict of variables {ue.msg::chatcolor.gold} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 724: message "%{ue.msg::1-important.prefix}% %{ue.msg::chatcolor.gold}%"') [Skript]: Possible name conflict of variables {ue.msg::chatcolor.yellow} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 727: message "%{ue.msg::1-important.prefix}% %{ue.msg::chatcolor.yellow}%"') [Skript]: Possible name conflict of variables {ue.msg::chatcolor.white} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 730: message "%{ue.msg::1-important.prefix}% %{ue.msg::chatcolor.white}%"') [Skript]: Possible name conflict of variables {ue.msg::chatcolor.magenta} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 733: message "%{ue.msg::1-important.prefix}% %{ue.msg::chatcolor.magenta}%"') [Skript]: Possible name conflict of variables {ue.msg::chatcolor.light-red} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 736: message "%{ue.msg::1-important.prefix}% %{ue.msg::chatcolor.light-red}%"') [Skript]: Possible name conflict of variables {ue.msg::chatcolor.aqua} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 739: message "%{ue.msg::1-important.prefix}% %{ue.msg::chatcolor.aqua}%"') [Skript]: Possible name conflict of variables {ue.msg::chatcolor.indigo} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 742: message "%{ue.msg::1-important.prefix}% %{ue.msg::chatcolor.indigo}%"') [Skript]: Possible name conflict of variables {ue.msg::chatcolor.black} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 745: message "%{ue.msg::1-important.prefix}% %{ue.msg::chatcolor.black}%"') [Skript]: Possible name conflict of variables {ue.msg::chattype.bold} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 748: message "%{ue.msg::1-important.prefix}% %{ue.msg::chattype.bold}%"') [Skript]: Possible name conflict of variables {ue.msg::chattype.italic} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 751: message "%{ue.msg::1-important.prefix}% %{ue.msg::chattype.italic}%"') [Skript]: Possible name conflict of variables {ue.msg::chattype.underline} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 754: message "%{ue.msg::1-important.prefix}% %{ue.msg::chattype.underline}%"') [Skript]: Possible name conflict of variables {ue.msg::chattype.strikethrough} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 757: message "%{ue.msg::1-important.prefix}% %{ue.msg::chattype.strikethrough}%"') [Skript]: Possible name conflict of variables {ue.msg::chatcolor.cleared} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 761: message "%{ue.msg::1-important.prefix}% %{ue.msg::chatcolor.cleared}%"') [Skript]: Possible name conflict of variables {ue.msg::chatcolor.invalid-argument} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 763: message "%{ue.msg::1-important.prefix}% %{ue.msg::chatcolor.invalid-argument}%"') [Skript]: Possible name conflict of variables {Totalmax} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 774: set {_Totalmax} to size of {emojiList::*}') [Skript]: Possible name conflict of variables {Totalpages} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 775: set {_Totalpages} to rounded down {_Totalmax} / 10') [Skript]: Possible name conflict of variables {emojis-invalid-page} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 777: set {_emojis-invalid-page} to {ue.msg::emojis.invalid-page}') [Skript]: Possible name conflict of variables {staffmail-notif} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 799: set {_staffmail-notif} to {ue.msg::.staffmail.you-have-mail}') [Skript]: Possible name conflict of variables {ue.msg::staffmail.no-mail} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 818: send "%{ue.msg::1-important.prefix}% %{ue.msg::staffmail.no-mail}%"') [Skript]: Possible name conflict of variables {ue.msg::staffmail.no-argument} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 820: send "%{ue.msg::1-important.prefix}% %{ue.msg::staffmail.no-argument}%"') [Skript]: Possible name conflict of variables {ue.msg::staffmail.remove-proper-usage} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 834: send "%{ue.msg::1-important.prefix}% %{ue.msg::staffmail.remove-proper-usage}%"') [Skript]: Possible name conflict of variables {ue.msg::staffmail.cleared} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 843: message "%{ue.msg::1-important.prefix}% %{ue.msg::staffmail.cleared}%"') [Skript]: Possible name conflict of variables {ue.msg::staffmail.success} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 852: message "%{ue.msg::1-important.prefix}% %{ue.msg::staffmail.success}%"') [Skript]: Possible name conflict of variables {mail-notif} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 858: set {_mail-notif} to {ue.msg::mail.you-have-mail}') [Skript]: Possible name conflict of variables {ue.msg::mail.empty-mailbox} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 874: message "%{ue.msg::1-important.prefix}% %{ue.msg::mail.empty-mailbox}%"#&7Your mailbox is &9empty.') [Skript]: Possible name conflict of variables {ue.msg::mail.success-sent} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 879: message "%{ue.msg::1-important.prefix}% %{ue.msg::mail.success-sent}%"#&7Mail has been sent.') [Skript]: Possible name conflict of variables {mail-never-been-online} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 881: set {_mail-never-been-online} to {ue.msg::mail.receiver-never-been-online}') [Skript]: Possible name conflict of variables {ue.msg::mail.cleared-mailbox} and {%{_info::2}%} (there might be more conflicts). (8-UE_Chat.sk, line 893: message "%{ue.msg::1-important.prefix}% %{ue.msg::mail.cleared-mailbox}%"#&7All mail has been &9cleared.') [Skript]: Possible name conflict of variables {UE.FileSeperator} and {%{_info::2}%} (there might be more conflicts). (9-UE_Files.sk, line 2: if {UE.FileSeperator} is not set:') [Skript]: Possible name conflict of variables {ue.msg::%{_title}%} and {ue.msg::tree.jungle-tree-success} (there might be more conflicts). (9-UE_Files.sk, line 26: set yaml value "do-not-change.%{_title}%" of file "plugins%{UE.FileSeperator}%UltimateEssentialsPro%{UE.FileSeperator}%messages.yml" to "%{ue.msg::%{_title}%}%"') [Skript]: Possible name conflict of variables {ue.config::version} and {ue.config::%{_title}%} (there might be more conflicts). (9-UE_Files.sk, line 50: set {ue.config::version} to {ue.config::version} parsed as a number') [Skript]: Possible name conflict of variables {ue.config::teleport-timer-time} and {ue.config::%{_title}%} (there might be more conflicts). (9-UE_Files.sk, line 61: set {ue.config::teleport-timer-time} to {ue.config::teleport-timer-time} parsed as a number') [Skript]: Possible name conflict of variables {ue.msg::%loop-index%} and {ue.msg::tree.jungle-tree-success} (there might be more conflicts). (9-UE_Files.sk, line 81: if {ue.msg::%loop-index%} is not set:') [Skript]: Possible name conflict of variables {ue.config::%loop-index%} and {ue.config::jump-distance} (there might be more conflicts). (9-UE_Files.sk, line 90: if {ue.config::%loop-index%} is not set:') [Skript]: Possible name conflict of variables {ue.msg::*} and {ue.msg::%loop-index%} (there might be more conflicts). (9-UE_Files.sk, line 106: delete {ue.msg::*}') [Skript]: Possible name conflict of variables {ue.config::*} and {ue.config::%loop-index%} (there might be more conflicts). (9-UE_Files.sk, line 107: delete {ue.config::*}') INFO 01/10/2019 20:11:59 20:11:59UE» Reload Complete! [Skript]: Loaded 9 scripts with a total of 145 triggers and 167 commands in 1 minute and 8.85 seconds [Skript]: Finished loading. [MundoSK]: Metrics have been enabled! [ViaVersion]: ViaVersion detected server version: 1.12.2(340) [Citizens]: Loaded 0 NPCs. com.mojang.authlib.GameProfile@38ea0b96[id=6d11fdc1-30bc-4310-87e3-0d522a302a06,name=Novastopper,properties={textures=[com.mojang.authlib.properties.Property@c9a0f09]},legacy=false]: (/75.142.0.179:59223) lost connection: Disconnected com.mojang.authlib.GameProfile@5f08b011[id=85916da4-2032-4f82-9c4b-d3f12fd91ad1,name=ObliviateMe,properties={textures=[com.mojang.authlib.properties.Property@4c58cbba]},legacy=false]: (/35.132.129.100:41343) lost connection: Disconnected com.mojang.authlib.GameProfile@4a298c2c[id=85916da4-2032-4f82-9c4b-d3f12fd91ad1,name=ObliviateMe,properties={textures=[com.mojang.authlib.properties.Property@77bdfac9]},legacy=false]: (/35.132.129.100:55255) lost connection: Disconnected Stopping the server Stopping server [TuSKe]: Disabling TuSKe v1.8.2 [Skellett]: Disabling Skellett v1.9.6b [HolographicDisplays]: Disabling HolographicDisplays v2.3.2 [Shop]: Disabling Shop v1.7.3.2 [Hydra]: Disabling Hydra v1.5.5 S [RandomPackage]: Disabling RandomPackage v16-pre-release-19-hotfix-3 [RandomPackage]: Player backup complete! (4 UUID's; took 0.044031512 seconds) [Citizens]: Disabling Citizens v2.0.24-SNAPSHOT (build 1591) [EnjinMinecraftPlugin]: Disabling EnjinMinecraftPlugin v3.5.4 [ProtocolLib]: Disabling ProtocolLib v4.3.0 [LightAPI]: Disabling LightAPI v3.2.9 [UltraPermissions]: Disabling UltraPermissions v3.2.4 [PlaceholderAPI]: Unregistered placeholder hook for placeholder: uperms [Vault]: Disabling Vault v1.6.1 [skript-mirror]: Disabling skript-mirror v0.12.1 [ViaVersion]: Disabling ViaVersion v1.6.0 [ViaVersion]: ViaVersion is disabling, if this is a reload and you experience issues consider rebooting. [SkQuery]: Disabling SkQuery v3.6.0-Lime [skUtilities]: Disabling skUtilities v0.9.2 [PlaceholderAPI]: Disabling PlaceholderAPI v2.8.2 [MundoSK]: Disabling MundoSK v1.8.5 [MundoSK]: Closed all function sockets (if any were open) [MundoSK]: Stopped all WebSocket servers (if any were open) [MundoSK]: Successfully saved all (if any) world loaders [Skript]: Disabling Skript v2.2-dev33 [FastAsyncWorldEdit]: Disabling FastAsyncWorldEdit v1.0 Saving players Saving worlds Saving chunks for level 'world'/overworld 20:12:00Saving chunks for level 'world_nether'/the_nether Saving chunks for level 'world_the_end'/the_end
iUntapped commented 5 years ago

[Update] I have used almost every version of Vault there is. None of them work with shop. Shop works when it is a item currency but not when I try to use vault. but it says vault is working. http://prntscr.com/m5lmvc I am currently using - Vault-1.6.7.jar - from spigot tried the newest version and also 1.6.6 and still cant get it to work,

I also had it working before then all of the sudden it didn't want to work

snowgears commented 5 years ago

You have “chest” set to the server item currency. Please set useVault to true in the config.

iUntapped commented 5 years ago

it is/was set to true

http://prntscr.com/m5pe81

snowgears commented 5 years ago

Is it saved and the server restarted? There should be an error that shop can’t find vault in the startup log if that is the case.