Open ValiantBlade opened 4 years ago
Which section did you write your executables in? ExcludeModule is not enough, you should try UnloadDll.
I used the exclusion menu in Mactype Tray, which did solve the issue, however my point here is that there should be something to prevent this conflict from occurring without user intervention to disable MacType for the program manually.
The exclusion menu in Mactype tray uses excludemodule
section to do the job, which works for most programs not all of them.
UnloadDll is the final way to go.
As noted by the FFXIV staff as well as the subreddit, Mactype's injection causes error 6d when launching the game, on Patch 5.2
However, my own testing has also determined that the injection on the launcher causes error 0, even if the game executable is exempted from Mactype, by process of elimination.
I would think the solution is to simply just blacklist the Final Fantasy XIV executables from Mactype by default.