Closed jonbro closed 9 years ago
So, the build server had a typo which I fixed, the order of arguments was causing some confusion to the script and it was mixing up the folders. after that, it didn't clean the folders up so old incorrectly placed builds may have stayed in the wrong place. All of that is resolved now, and the downloads are as they should be.
You should be able to get the ndll folder correctly from here now (As written up here):
http://build.luxeengine.com/snow
If you build snow manually for iOS, you'd want to use something along the lines of this, inside the snow/project
folder:
flow build ios --archs armv6,armv7,armv7s,arm64,sim,sim64 --d static_link
When you build your app - Xcode takes care of the build details, so you don't have to do any of that.
For the application side, It would be :
flow run ios
generates the Xcode project, just hit play in xcode it handles the rest (including the archs etc, which you would configure normally via Xcode itself).I'll make a note about the iOS rebuilds for snow docs, sorry for the confusion!
http://underscorediscovery.github.io/snow/guide/native-layer.html following the directions here, only the arm7 lib is built. Additionally, when building a luxe project for iOS, it fails to copy the correct lib files (due to them missing possibly?) so the build breaks with