Closed jonnyli1125 closed 10 years ago
Started in ac07ca0757648a092a486cbc6ad2a7b978f6d5d4
Done in 5c72e5801a362ba7c7ba03b0a7c1e32c215eea12
It should also indicate if the champion is f2p, as well as put a link to shop if not owned. Skins should be linked to the shop if the player doesn't own them as well, and they should also have "skin owned" and "limited" labels too.
I don't know how the shop works properly... I'm assuming some wierd flash interactions. I'll add skin owned & limited later as well. Don't know how to put a link to the shop.
Ok how the shop works (delimited by %2B): https://store.oc1.lol.riotgames.com/store/tabs/view/skins/?showItemId=championsskin_75005
for one item (eg skin)
for champions: https://store.oc1.lol.riotgames.com/store/tabs/view/champions/?showItemId=champions_40%2Bchampions_39%2Bchampions_106
must have accessed and gotten a cookie first
Don't know how to get a champion page to pop up
I just looked on the store site and found some POI's.
window.parentSandboxBridge
is mentioned multiple timesopenInventoryBrowser
is triggered after click on a champ (not "unlock") which normaly opens the same info window than the missing link on champ details pageI will unpack there SWF later and try to take a look
Edit: the loaded SWF (just assets) for champ details seems in lol_air_client deploy/mod/chp/assets/championDetailAssets.swf
However, the mod_chp.dat
in the parent dir seems to be something special, maybe an encoded SWF or w/e..
Finding the parentSandboxBridge
would be more difficult i guess.
Done in next update
Champion pages need to be implemented (stats, abilities, skins, lore, etc).