Closed uns211 closed 10 years ago
Will be fixed in the next update.
Instead of that fix, do
else
{
PlayerProgressBar.Value = 100;
PlayerProgressLabel.Content = "Level 30";
PlayerCurrentProgressLabel.Content = "";
PlayerAimProgressLabel.Content = "";
return;
}
Fixed in ac07ca0757648a092a486cbc6ad2a7b978f6d5d4
If a player is unranked, the client crashes here: https://github.com/Snowl/LegendaryClient/blob/master/LegendaryClient/Windows/MainPage.xaml.cs#L154
I made a quick edit to get it working