Closed Arsslensoft closed 9 years ago
This is still very experimental!!!! If you could give me the line that it exceptions on that would be handy. It needs a website and I haven't included it yet so that may be why it fails...
it was an end of stream exception before i download ur latest update but now it just go fine but the client doesn't connect. USING OCE SERVER
what does the console say
The Console just show the 2 first lines and [LOG] patcher detected..... I think my problem is probably with the SSL Handshake. did u modify any LoL file or something to force ssl authentification process ?
THIS RESPONSE DATA WAS DEBUG'D from Line 41 AuthServer.cs (response) {"rate":75,"reason":"login_rate","status":"LOGIN","lqt":{"other":"","fingerprint":"","signature":"","timestamp":1418934199554,"uuid":"","resources":"lol","account_id":200006292,"account_name":"snowl"},"delay":10000,"inGameCredentials":{"inGame":false,"summonerId":null,"serverIp":null,"serverPort":null,"encryptionKey":null,"handshakeToken":null},"user":"snowl"} after this command it says logging on but after a while LoL client closes the connection. The server stays online and can handle another login process with no problem.
Problem Solved by matching the IP address in the CERTIFICATE AND LOCAL IP of the SERVER.
I can't even login it says logging on but the server won't respond to the LOL client (after accepting the certificate). Any help pls