Describe the bug
Not sure if intended, but the Network User Id is not persistent: every new event generates a new network user id. It would be practical if the EventStore could also persist the network user id.
To Reproduce
Send more than one event
Expected behavior
Network User Id should be the same for all events
Device and Build Information:
Device: Unity Editor on Windows
OS: Windows 10
Unity Version 2021.3.7f1
Additional context
Add any other context about the problem here.
Describe the bug Not sure if intended, but the Network User Id is not persistent: every new event generates a new network user id. It would be practical if the EventStore could also persist the network user id.
To Reproduce Send more than one event
Expected behavior Network User Id should be the same for all events
Device and Build Information:
Additional context Add any other context about the problem here.