snozbot / fungus

An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
MIT License
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MusicManager.cs audiosource Music, Ambiance and Effect should all have separate volume access #927

Closed ianicmathieu closed 3 years ago

ianicmathieu commented 3 years ago

Presently, using the available Fungus command Set Audio Volume, sets the volume for Music, Ambiance and Effects at the same time.

We should be able to use different commands to adjust the volumes individually since we are already managing those sound source individually.

breadnone commented 3 years ago

This was done in https://github.com/snozbot/fungus/pull/847

stevehalliwell commented 3 years ago

This will be part 3.14. It's in develop should you wish to try it out and log feedback/issues regarding it's in develop state.