Closed breadnone closed 3 years ago
Turns out there was no check for when setting the nextflag to true... Any button presses when will set next flag to true regardles it's writing or not.. Will open pr for this in a sec
Though it will still autocomplete texts when there's menu choices!
Describe the bug The problem with Fungus' DialogInput is that even though there's a delay timer for each click it doesn't handle the input buffer which being queued by EventSystem. This makes multiple clicks at the end of Say will auto complete the rest of texts.
This bug related to these issues: https://github.com/snozbot/fungus/issues/910 https://github.com/snozbot/fungus/issues/936
To Reproduce Spam clicks at the end of Say, the next Say will auto complete the rest of the texts
Expected behavior Should not auto complete the texts
Additional context The answer in below link looks like a good explanation https://answers.unity.com/questions/1492578/how-can-i-introduce-a-time-delay-in-inputs-to-unit.html