Comment in code says that this should apply only to GameStarted event handler.
Now prefab may have a default EventHandler that is not a GameStarted. For example, MessageReceived.
What is the current behavior?
I change the Flowchart prefab to have MessageReceived as a default event handler.
When creating Flowchart using "Tools/Fungus/Create/Flowchart" menu item, EventHandler gets deleted.
What is the new behavior?
I change the Flowchart prefab to have MessageReceived as a default event handler.
When creating Flowchart using "Tools/Fungus/Create/Flowchart" menu item, EventHandler stays as expected.
Ohh... And I see I added a new line character at the end of the file. I don't know how to fix this:)
Comment in code says that this should apply only to GameStarted event handler. Now prefab may have a default EventHandler that is not a GameStarted. For example, MessageReceived.
What is the current behavior?
I change the Flowchart prefab to have MessageReceived as a default event handler. When creating Flowchart using "Tools/Fungus/Create/Flowchart" menu item, EventHandler gets deleted.
What is the new behavior?
I change the Flowchart prefab to have MessageReceived as a default event handler. When creating Flowchart using "Tools/Fungus/Create/Flowchart" menu item, EventHandler stays as expected.
Ohh... And I see I added a new line character at the end of the file. I don't know how to fix this:)