Fungus users would greatly benefit having a complete audio volume control for Fungus and we are not very far.
In the last months, with the help of Petter, we've implemented the AudioMusic Slider, AudioSoundEffect slider a AudioAmbiance slider to be complete.
The musicmanager is missing these entries for separate volume control which is part of the solution. The other part is including 3 Set Audio volume for Music, Ambience and Soundeffects
public virtual void SetAudioVolumeMusic(float volume, float duration, System.Action onComplete)
{
if (Mathf.Approximately(duration, 0f))
{
if (onComplete != null)
{
onComplete();
}
audioSourceMusic.volume = volume;
Fungus users would greatly benefit having a complete audio volume control for Fungus and we are not very far.
In the last months, with the help of Petter, we've implemented the AudioMusic Slider, AudioSoundEffect slider a AudioAmbiance slider to be complete.
The musicmanager is missing these entries for separate volume control which is part of the solution. The other part is including 3 Set Audio volume for Music, Ambience and Soundeffects
public virtual void SetAudioVolumeMusic(float volume, float duration, System.Action onComplete) { if (Mathf.Approximately(duration, 0f)) { if (onComplete != null) { onComplete(); } audioSourceMusic.volume = volume;