My change requires modifications or additions to documentation
My change modifies the runtime execution/behaviour of the built-in Wait Command
Adds a boolean that decides whether or not the wait can be interrupted. Because it's set to false by default, this is backwards-compatible with uses of the old version of this command
The string array is for the axes that the wait block listens for
Other information
This can be used to let the player fast-forward through things like pre-title screens, which have been pretty standard for decades
What is the current behavior?
The old one couldn't be interrupted
Important Notes
Other information
This can be used to let the player fast-forward through things like pre-title screens, which have been pretty standard for decades