Open itsmattkc opened 3 years ago
I believe it’s as simple as changing the domain of the curve. That is, manage the curve.
If the curve is in the Filmic Log domain for example, the x axis is input FLEB, and the y output.
How are the curves currently applied in terms of math for input versus output? A link to the code lines would help.
Summary So yeah, transitions (dissolves at least) will have to be managed. While sRGB footage looks fine as-is (presumably because this config maps sRGB 1.0 to scene linear 1.0), anything wider gamut looks like absolute ass.
Additional Information / Output I assume this primarily involves transforming both buffers to a color space of the user's choosing, performing the transition, then bringing them back to reference?