The old code structure was:
DlsNode : swarm.node.model.NeoNode.NodeBase!(DlsConnectionHandler)Dls!(DlsNode) : turtle.env.model.Node.Node (the latter in swarm)
So the aspects of the node that integrate with turtle were separated from the actual node implementation.
The new structure is:
turtle.env.Dls.Dls : TestNode!(DlsConnectionHandler) (the former in dlsproto)
I believe the separation of turtle node from the actual node implementation is a historical artefact from the days when the fake nodes lived partially in turtle. It seems to be unnecessary now.
The old code structure was:
DlsNode : swarm.node.model.NeoNode.NodeBase!(DlsConnectionHandler)
Dls!(DlsNode) : turtle.env.model.Node.Node
(the latter in swarm)So the aspects of the node that integrate with turtle were separated from the actual node implementation.
The new structure is:
turtle.env.Dls.Dls : TestNode!(DlsConnectionHandler)
(the former in dlsproto)