soevielofficial / wuwa-assets

Repository containing assets from the game Wuthering Waves.
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How to get hash from assets? #1

Open Granath1320 opened 1 month ago

Granath1320 commented 1 month ago

this is the mod config i get from internet

[TextureOverrideN] hash = 46229d4f ps-t1 = Resource0

[TextureOverrideUp] hash = 37bed36b ps-t2 = Resource1

[TextureOverrideID] hash = 2b7eb01d ps-t0 = ResourceID

[Resource0] filename = 000033-ps-t1=46229d4f-vs=829c93794bdfb8d2-ps=aa35f3b202927b2a.dds

[Resource1] filename = 000033-ps-t2=37bed36b-vs=829c93794bdfb8d2-ps=aa35f3b202927b2a.dds

[ResourceID] filename = 000033-ps-t0=2b7eb01d-vs=829c93794bdfb8d2-ps=aa35f3b202927b2a.dds

how to get the hash out of the assets? and im using 3dmigoto

soevielofficial commented 1 month ago

idk how to get those hash file, but im guessing that use from 3dmigoto tools? as my experience modding in tof with the same game engine, i never use hashfile

Persivan commented 2 weeks ago

Yo. Which programm can open assets?