sof2er / rotoblin

Automatically exported from code.google.com/p/rotoblin
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Ready Up Plugin makes appear more objects #45

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
1.When i set the command "l4d_ready_enabled" to "1", "Ready" is activated but 
in the course of the game more molotovs/pipes/pills are respawned. 
2.Also, the zombies close the safe area strangely disappear when starting a 
map. 

I think it only happens with version 0.8.1 (The second point persists in old 
versions)

I use Rotoblin 0.8.1 & Debian Lenny

Original issue reported on code.google.com by deathwis...@gmail.com on 26 Feb 2011 at 12:13

GoogleCodeExporter commented 9 years ago
are you sure you re-execute the config properly? is stripper properly working? 
(check by meta list in console) is your rotoblin_health_style on 1 or 3?

the 2nd point is a feature of rotoblin which despawns zombies too far away and 
respawns them nearer to you.

Original comment by sof...@gmail.com on 26 Feb 2011 at 1:35

GoogleCodeExporter commented 9 years ago
I execute the config with "sm_execcfg rotoblin.cfg" or this is loaded when the 
server is turned on (when i set the command _restart)

I use "rotoblin_health_style" in "1".

With "Stripper" always have a problem... 

22:29:21 Plugin 2 is not loaded.
         File: /home/L4D1_Serv/27080/l4d/left4dead/addons/stripper/bin/stripper_mm_i486.so

For the second point is okay, just wanted to know if it was a mistake or it is 
well.

Original comment by deathwis...@gmail.com on 27 Feb 2011 at 1:33

GoogleCodeExporter commented 9 years ago
is rotoblin_enable_throwables on 1 ?

make sure you fix stripper because it removes pipes, mols aswell

Original comment by sof...@gmail.com on 27 Feb 2011 at 1:44

GoogleCodeExporter commented 9 years ago

Original comment by sof...@gmail.com on 7 Apr 2011 at 4:17