Open GameParrot opened 2 years ago
I'm seeing the same thing, and this was reported earlier as well (https://github.com/soffes/HotKey/issues/11). I take it no one is looking at this? The earlier thread had a suggested fix. Although I have no idea if that would actually work.
In my case I'm adding modifiers, the idea is to use the volume keys to control the volume on something besides my Mac, but no matter what I try the built in functions take over. Does anyone know if it's possible to make this work?
Thanks!
When listening for a volume keypress (.volumeUp or .volumeDown) using
the keyDownHandler is not called. In this example, it should print "Volume up pressed" when you press the volume up key.