softcat477 / SMPL-to-FBX

Load SMPL in blender
MIT License
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Why the character not on the zero point #7

Closed kevink2424 closed 2 years ago

kevink2424 commented 2 years ago

Hi @softcat477

Thank you for ur code.

Why the character which generate from your code, not on the zero point in Blender?

image
softcat477 commented 2 years ago

It's because the smlp_trans is not normalized by smpl_scale. I didn't include this step in this repo, so you see the offset in blender.

You could try to do something like smpl_trans/smpl_scale to fix the offset. fyi: here are details about the pkl file: https://google.github.io/aistplusplus_dataset/download.html