softpak / HOSE

MInecraft server with multi-thread computing.
GNU Lesser General Public License v3.0
132 stars 27 forks source link

Server doesn't appear to be utilizing multiple threads #33

Open ghost opened 8 years ago

ghost commented 8 years ago

I just checked locally on my windows machines and they also don't utilize all of the cpu cores.

Valyrox commented 8 years ago

Hello, you have to set "wetp-core-multiple:1(default)" - Help: Using threads that are multiple by the numbers of your cpu cores. If your cpu has 2 cores. It will use 2 threads to calculate EntityTicks. Set it to 10 will use 20 threads.

You can also see for TorchSpigot (PaperSpigot/TacoSpigot fork with multi-threading) if you want more stability (but not in 1.10.2 for now, only 1.8.8 - 1.9.4) -> https://github.com/TorchSpigot/Torch

ghost commented 8 years ago

i actually do not know where that setting is. i have not been able to find it in the spigot or bukkit yml files.

but it is to my understanding that whether it is present or not that the default should still be in effect.

softpak commented 8 years ago

I am recoding the chunk server right now. It`s not going so fast. The whole system is a mess.

ghost commented 8 years ago

Ah! Okay, that is understandable. Thank you for the response, I was curious since it did seem odd. Take you time and don't push yourself, will love to see the results when you get around to finishing the rewrite.