Closed anarchuser closed 3 years ago
Reproduced with GUI 21.0.7 and Backend 21.0.3
This behaviour can be seen for BLUE, YELLOW, and RED during the first turn, with the next color each, i.e. BLUE results in YELLOW, YELLOW in RED, RED in GREEN.
During the first turn, if GREEN skips, then the server correctly detects it as GREEN SkipMove, but also doesn't throw.
Note that "first turn" means the first turn of each color, not the first round per se.
If the "no skip on first turn" policy is violated and a color skips (like GREEN in the example) Then having the previous color skip results in the same exception.
In this case, GREEN used the issue mentioned above to skip the first turn, then in the second round, YELLOW skip succeded, RED skip failed with
sc.shared.InvalidMoveException: Can't Skip on first round; move was GREEN skipped
SkipMoves unrelated to the first round work just fine
Issue is fixed and will be released as soon as possible
On first round: Client:
Server: