Closed anatoolybinerals closed 2 months ago
Hey! 👋
It looks like you've omitted a few important sections from the issue template.
Please complete Snack or a link to a repository section.
Hey! 👋
The issue doesn't seem to contain a minimal reproduction.
Could you provide a snack or a link to a GitHub repository under your username that reproduces the problem?
Hey,
I have this problem as well. It worked well in 2.14.0, so it was introduced in 2.15.0.
Hi @anatoolybinerals, @RRaideRR! I will look into it tomorrow, but I before I do this, could you please check if this PR helps? It was merged, but not released yet.
Hey @m-bert ,
thanks a lot for looking into this 🙏.
If I haven't done anything wrong in my project setup and correctly applied your PR, then...
... 🥁🥁🥁 ...
it works 👏🎊🎉
That's great! I've also tried to reproduce this issue on our current main and I haven't had that problem.
I'm closing this, but feel free to reopen it in case if it wasn't actually fixed.
Description
On Andoid all work fine, iOS app crash when call method onTouchesUp/onTouchesDown of Tap()
Create default RN project, add reanimated, geasture, add some code like this:
When tap block, app crash log:
Steps to reproduce
Snack or a link to a repository
—
Gesture Handler version
2.15.0
React Native version
0.73.4
Platforms
iOS
JavaScript runtime
Hermes
Workflow
React Native (without Expo)
Architecture
Paper (Old Architecture)
Build type
Debug mode
Device
Real device
Device model
Simulator or iPhone devices
Acknowledgements
Yes