Closed phantom-xrn closed 2 weeks ago
Just added a $512 sponsorship and am happy to pay $128/hour for the time to fix this. This is affecting us in production and would really appreciate if you guys could prioritize the issue.
Hi @phantom-xrn, thanks for reporting this issue as well as preparing the minimal reproducible example.
Could you please contact us at projects@swmansion.com? We'd be happy to prioritize work this issue.
Hi @phantom-xrn
I prepared a PR #6442 that should resolve this issue. We might need some time to get it merged, since it has to do with an important part of our logic. Until then you can use this patch on your app. react-native-reanimated+3.15.0.patch
@phantom-xrn We just published a new version of reanimated (3.15.1) that includes this fix.
Description
Reanimated completely stops working after a while on production on iOS. I've attached a video and a minimum reproducible repo.
Some thoughts:
https://github.com/user-attachments/assets/beb2353c-1e71-48c9-a118-d8e4d4366b2d
Steps to reproduce
Clone https://github.com/phantom-xrn/reanimated-bug/tree/main
Unbalanced calls start/end for tag 19
Snack or a link to a repository
https://github.com/phantom-xrn/reanimated-bug/tree/main
Reanimated version
3.14.0
React Native version
0.73.6
Platforms
iOS
JavaScript runtime
Hermes
Workflow
Expo Dev Client
Architecture
Paper (Old Architecture)
Build type
Release app & production bundle
Device
Real device
Device model
Iphone 15 Pro
Acknowledgements
Yes