solarus-games / children-of-solarus

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Hero sprite open source conversion issue #4

Closed Bertram25 closed 7 years ago

Bertram25 commented 11 years ago

@christopho

This issue is about converting the hero sprite.

As those files are the most important ones, the ones the player sees all the time, I made a separate issue se we can have an extra care about that part.

Very first thing to set up: One must come with an acceptable concept of base sprite that will be used as a reference for the replacement.

Bertram25 commented 11 years ago

Files to replace:

Bertram25 commented 11 years ago

Examples that could be used as a base: http://opengameart.org/content/lpc-2-characters http://opengameart.org/content/lpc-medieval-fantasy-character-sprites

The look of this one is also epic: http://opengameart.org/content/castle-platformer

Other good examples: http://opengameart.org/content/chara-seth-scorpio http://opengameart.org/content/2d-rpg-character-walk-spritesheet

Bertram25 commented 11 years ago

and for self-reference: http://gaurav0.koding.com/Universal-LPC-Spritesheet-Character-Generator/

Bertram25 commented 11 years ago

Hi @christopho,

When working on the hero sprite, do you want me to base my work on this one? http://opengameart.org/content/2d-rpg-character-walk-spritesheet (I find it very nice)

christopho commented 11 years ago

Yes, absolutely, and I love it too :)

Bertram25 commented 11 years ago

@christopho stopped tunic Simple recoloration for each armors. If it suits you, I'll start working on walking animations recoloration (that part is easy, right?), and then on sword/boomerang/hookshot attacks frames.

christopho commented 11 years ago

Very nice! I love it! Yes, you can do the same for the waking animations, this will be straightforward.

Bertram25 commented 11 years ago

Ok, I'll do it. That part is rather easy indeed. The sword animation part should be a bit more interesting. ;)

Bertram25 commented 11 years ago

@christopho Here you are: walking tunic

christopho commented 11 years ago

Looks good to me ;)

christopho commented 8 years ago

@Bertram25 any chance you can work on the sword animations? I think this is the main showstopper right now.

Bertram25 commented 8 years ago

@christopho I cannot promise anything atm. But it's duly noted. Btw, this project needs a true leader. Something I cannot do atm. Is there a developer interested? I can help with art from time to time. :)

christopho commented 8 years ago

Ok thanks for the reply @Bertram25! I want to work more on this project, even if I am already working on several games. Because gathering free resources for this one is very useful for the sample quest and to ultimately obtain a free resource pack. And yes, I am definitely interested if you can find time to make pixel art sometimes because I am not very good at it!

oclero commented 8 years ago

Hi everyone. For the new version of the Solarus website, I plan to imagine and draw characters who will be GPL (a hero, a princess, an evil guy) to illustrate the website without using Zelda characters. Maybe the sprite could be inspired from my drawings. The hero wil look a lot like an old character I did: http://oclero.deviantart.com/art/Heros-chevauchant-un-cerf-380074615 What do you think ?

christopho commented 8 years ago

He is very nice for sure! I don't know who could make a sprite from it for now.

Diarandor commented 8 years ago

Fortunately, this issue will be closed soon, since I am re-licensing all my art into CC-BY-SA, which is free. That includes almost all the hero animations, and the remaining ones (some shields, and variants with different colors of each weapon and tunic) will be finished soon.

Diarandor commented 8 years ago

I was thinking that since the hero I made has red hair and the tunic is big, it will be annoying to use a red tunic (as the third tunic) since there would be too much red.

Maybe an option is to say that the tunics are magic and change also all the colors of the hero, including the hair color (so we would have better color contrasts). Do you agree?

An example of this idea was used for all the 6 heroes in the game Seiken Densetsu 3 (when you level up, all colors change), for instance: http://home.arcor.de/minako.aino/sd3/duran/duran-classes-neu.png

christopho commented 8 years ago

Or the third tunic can have another color, we don't really care in this particular game.

Diarandor commented 8 years ago

Ok. I will use a different color for the gabardine tunic.

oclero commented 8 years ago

Yes, it is not an obligation to have the same tunic colors as in Zelda games.

Diarandor commented 8 years ago

I think I will make a blue/silver-plated tunic and a yellow/golden tunic. If they do not look good we can change again later.

Diarandor commented 8 years ago

This is the current state of the free hero animations: https://github.com/Diarandor/repository/issues/12

Everything is CC-BY-SA, and can be found too here: http://diarandor.deviantart.com

Edit: I will upload everything to opengameart one of these days.

christopho commented 8 years ago

"@christopho I cannot promise anything atm. But it's duly noted. Btw, this project needs a true leader. Something I cannot do atm. Is there a developer interested? I can help with art from time to time. :)"

@Bertram25 Are you still looking for someone to manage the Children of Solarus project? This is becoming a priority for the the team now that Solarus 1.5 is out. We will work a lot on it with @Diarandor, he is making tremendous progress with a lot of nice free graphics and sounds right now. If you still don't have a lot of time, I can continue the task. Can you transfer the ownership of the repository to me then? You will still be able to contribute with art of course. Thanks!

oclero commented 8 years ago

@christopho Why not giving ownership of ChildrenOfSolarus to solarus-games organization (https://github.com/solarus-games) ? (just a proposition)

christopho commented 8 years ago

Maybe, I don't know much about organizations :)

oclero commented 8 years ago

It's not really different from a user's github account, Github themselves explain better what you can do: https://github.com/blog/674-introducing-organizations It is rather trendy nowadays for open-source projects to have their repositories in an organization account. @christopho you are already owner/administrator of the organization.

christopho commented 8 years ago

@oclero @Bertram25 Ok to transfer it to the solarus-games organization then. I will do the same for all our projects as well.

Bertram25 commented 8 years ago

@christopho Yep, I'm dying to see something out of this project so I giving it to you gladly. :)

Have fun!

Diarandor commented 8 years ago

I am now working on the tilesets. Although I am a bit slow, I think I can finish all the tilesets before June 2017, or at least that is my intention. The two overworld tilesets (and maybe some more) may be finished before December.

christopho commented 8 years ago

Thanks @Bertram25! We will do our best!

Diarandor commented 7 years ago

At present, I think that only the running and super-spin attack animations are missing for Eldran. The rest are just color variants or shape variants of the weapon. Since the shield is planned to be used like in LA, most shield animations are unnecessary.

Diarandor commented 7 years ago

Running animations are now done (with and without sword). The unchecked animations above are not necessary since we will use the custom shield.

  1. The superspin attack animation is still missing, but I will open a new issue for that one. We may use a different animated attack instead. And in case we use the same one, it can be done with a loop on the normal "spin" animation.
  2. I will open another issue for the tunic variants (color variants).