Closed Diarandor closed 6 years ago
I propose these functions and parameters. This list may be modified in the future.
enemy:get/set_pushed_back_by_shield() enemy:get/set_pushed_back_by_shield_properties(table) enemy:get/set_push_hero_on_shield() enemy:get/set_push_hero_on_shield_properties(table)
enemy:is_being_pushed_by_shield() hero:is_being_pushed_on_shield() enemy/hero:push(table)
Variables in tables of properties: -distance -speed -behavior (function or string) -sound
This was done in the last commit, yesterday.
I propose these functions and parameters. This list may be modified in the future.
enemy:get/set_pushed_back_by_shield() enemy:get/set_pushed_back_by_shield_properties(table) enemy:get/set_push_hero_on_shield() enemy:get/set_push_hero_on_shield_properties(table)
enemy:is_being_pushed_by_shield() hero:is_being_pushed_on_shield() enemy/hero:push(table)
Variables in tables of properties: -distance -speed -behavior (function or string) -sound