Open Diarandor opened 7 years ago
The latest version of the rain script that produces this bug is the one added in this commit: https://github.com/solarus-games/children-of-solarus/commit/8ce2c9102c48e423accd6bb265683d9708ae20ba
That's maybe why I got severe slowdown with the fog script since it use a straight movement at all time
This bug was explained here: https://github.com/solarus-games/children-of-solarus/issues/60 It produces slowness when tons of straight movements are being created, applied to Lua lists, and then destroyed. Note that I could be wrong about this. I copy paste the important part of my guess: