Closed stdgregwar closed 6 years ago
Any drawable can now have a bound shader that will be used to draw it.
'Filters shader', those used to upscale final render on screen can now ignore the use of the uv_matrix, as it is the identity in this case.
Any drawable can now have a bound shader that will be used to draw it.
'Filters shader', those used to upscale final render on screen can now ignore the use of the uv_matrix, as it is the identity in this case.