solarus-games / solarus

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Clearing a surface is too slow #1180

Closed christopho closed 6 years ago

christopho commented 6 years ago

Surface::clear() takes 50% of the CPU time when there are a lot of sprites on the screen (like 400 bushes in ALTTD when you exit Richard's house).

christopho commented 6 years ago

Duplicate of #1182