Closed Shin-NiL closed 11 years ago
Fixed, thanks for the report! Note that the bug was in ZSXD, not in Solarus.
Wow, you're fast! Thank you.
@Shin-NiL Solarus 1.1 was just released, with ZSDX 1.7 and ZSXD 1.7. You should update your packages. Several bugs were fixed since the development version that you used last week, including a blocking bug in ZSXD.
Thank you, I will.
@Shin-NiL I forgot to tell you to use the git tag v1.1 for solarus, and zsdx-1.7.0 and zsxd-1.7.0 for the game. Thanks
@christopho Done, my friend, good job! Let me know if you want to host the GCW binary on the solarus website.
Yes, I would like to host them. Thanks
@christopho Here's the files: solarus engine v1.1 (solarus.opk)
The quest files are the same, just renamed to .zip zsxd v1.7 (data.solarus.zip) zsdx v1.7 (data.solarus.zip)
Quick instructions to GCW-Zero users:
Thanks! About the latest bug report of the GCW-Zero forum (http://boards.dingoonity.org/gcw-development/solarus-engine/msg83058/#msg83058), I confirm that it was fixed. This is the blocking bug I was talking about above.
@Shin-NiL Packages are uploaded! See http://www.solarus-games.org/download/download-zelda-mystery-of-solarus-dx/ and http://www.solarus-games.org/download/download-zelda-mystery-of-solarus-xd/
@christopho Thank you!
This issue was originally posted here: http://boards.dingoonity.org/gcw-development/solarus-engine/msg82443/#msg82443
(...)Finally in the most frustrating dungeon in the world A.K.A. The "Lost and Found" when you go down the stairs to counter 32 in the right wing on the third floor (I think) you cannot go down the stairs (an obvious glitch, but not quite a crash) however if you jump off the ledge to talk to the merchant at counter 32 you are pretty much screwed. This is a game breaking glitch, because the game will not let you return back up the stairs, and there is no alternate route around this issue. Unfortunately I went outside to get the heart container and then I saved......so, im having to start a new game in hopes that I can somehow get around the game breaking glitch(...)