Closed MetalES closed 7 years ago
But the game is only designed for 320x240. Allowing larger quest sizes will also break separators between rooms.
Would it be possible to make separators independent from resolution? We could open a new issue for this in the engine repo.
What do you mean? All rooms in this game have a size of 320x240 and if the camera is bigger, separators cannot be respected.
I have never used separators so I don't know exactly how they work. But maybe displaying in black what is to the other side could work; but this behavior might be weird and it would not be the same, so maybe better to forget about this.
But with black bars it becomes equivalent to playing with the resolution 320x240.
Ok, forget about this then.
Oh this is why there s a lot of problems in the second dungeon
I love this game, eve if it's a april fool there's a lot of efforts put into it, however, i like playing with higher resolution because I have a 16:10 screen, this happen. This also happen in the inventory menu.