Closed cratuki closed 6 years ago
I had a look into SSL, and it might be less work than I expected.
SSL can be annoying in that it requires certificate generation. So it might be easy to implement the functionality, but annoying to use in practice.
Still, it is worth a look. A well-secured linetalk system could become a defactor standard approach to building connections between systems.
Have pushed branch 144. This has a basic rail_linetalk in it, and a demonstration app. No ssl yet.
Is there any specific graphics engine you had in mind that would be SSL compatable? Or is it easier for it to be text based for now
Graphics engine is a different issue. And - less fundamental. (I'm going to continue this conversation away from the thread.)
** Ended up putting some bugfixes in to the solent.demo packages, and surrounding tweaks. This was not deliberate, it was a side-effect of me having incomplete branch 144 issues still open.
Committed. Did not end up going deep on SSL in this issue.
Like line-console, but supporting multiple users and requiring login.
Name, rail_linetalk
Do the scenario for it. This can lead into a MUD tutorial.
SSL would be ideal, but we may want to hold off in this round. Expect this to be awkward for multi-platform.
Abolish the existing line-console. It is an open console, which encourages bad habits.