Open heitaoflower opened 5 years ago
I see we have not cope with animation or skeleton job in function ex_model_copy .
I wondering that to run your animation demo, the demo always crash as long as I running.
The reason bone/anim data aren't duplicated with a copy is because there's no need, every copy of the mesh can refer to the same bone data.
could you show me,where is the position which refered shared animation data,thanks.
and also the pose field not initialise before entering calcu matrix func.
Hi, @exezin Could you help me to figure out the position where using shared animation data in the mesh?
I really not found the snippet code. really really having no ideal about it.
It might have got nuked in a different commit to be honest, I'll have to take a look. If you don't see it, it's probably not there lol.
I see you code at line 98 of iqm.c
the ex_frame_t_pose = NULL, not initialize before using in function ex_model_update_matrices .
above it is the first question. the other one is skeleton may be the joint coordinate system of each bone? right?