Players can be quite distracting, but it sucks to not see them at all, so I've implemented a slider (from 0 to 100) in mod config to change the opacity of players and their name-tags. Tested in a couple lobbies, only "bug" is player opacity not updating until they move, due to where opacity is updated in code. Personally, 20-30 opacity is a nice balance between distractability and player visibility.
Players can be quite distracting, but it sucks to not see them at all, so I've implemented a slider (from 0 to 100) in mod config to change the opacity of players and their name-tags. Tested in a couple lobbies, only "bug" is player opacity not updating until they move, due to where opacity is updated in code. Personally, 20-30 opacity is a nice balance between distractability and player visibility.