solid-software / flutter_vlc_player

📺 Flutter VLC powered video player.
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Can't load vlcjni library: java.lang.UnsatisfiedLinkError: #184

Closed msal4 closed 3 years ago

msal4 commented 3 years ago

I get this error on init then the app crashes:

Can't load vlcjni library: java.lang.UnsatisfiedLinkError: dlopen failed: cannot locate symbol "_Unwind_Resume" referenced by "/data/app/fun.example-KPesI5LlHYVpZ_j4lblQpQ==/lib/arm64/libvlc.so"...

Files

app/build.gradle (and yes, I'm using react native with flutter due to my niche use cases)

// flutter
def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
    localPropertiesFile.withReader('UTF-8') { reader ->
        localProperties.load(reader)
    }
}

def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
    throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}

def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
    flutterVersionCode = '1'
}

def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
    flutterVersionName = '1.0'
}

buildscript {
    repositories {
        maven { url 'https://plugins.gradle.org/m2/' } // Gradle Plugin Portal
    }
    dependencies {
        classpath 'gradle.plugin.com.onesignal:onesignal-gradle-plugin:[0.12.6, 0.99.99]'
    }
}

apply plugin: 'com.onesignal.androidsdk.onesignal-gradle-plugin'

apply plugin: "com.android.application"

// flutter
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"

apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation. If none specified and
 *   // "index.android.js" exists, it will be used. Otherwise "index.js" is
 *   // default. Can be overridden with ENTRY_FILE environment variable.
 *   entryFile: "index.android.js",
 *
 *   // https://reactnative.dev/docs/performance#enable-the-ram-format
 *   bundleCommand: "ram-bundle",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */

project.ext.react = [
    enableHermes: false,  // clean and rebuild if changing
]

apply from: "../../node_modules/react-native/react.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

/**
 * The preferred build flavor of JavaScriptCore.
 *
 * For example, to use the international variant, you can use:
 * `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
 *
 * The international variant includes ICU i18n library and necessary data
 * allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
 * give correct results when using with locales other than en-US.  Note that
 * this variant is about 6MiB larger per architecture than default.
 */
def jscFlavor = 'org.webkit:android-jsc:+'

/**
 * Whether to enable the Hermes VM.
 *
 * This should be set on project.ext.react and mirrored here.  If it is not set
 * on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
 * and the benefits of using Hermes will therefore be sharply reduced.
 */
def enableHermes = project.ext.react.get("enableHermes", false);

android {
    compileSdkVersion rootProject.ext.compileSdkVersion
    packagingOptions {
        pickFirst 'lib/x86/libc++_shared.so'
        pickFirst 'lib/arm64-v8a/libc++_shared.so'
        pickFirst 'lib/x86_64/libc++_shared.so'
        pickFirst 'lib/armeabi-v7a/libc++_shared.so'
    }

    lintOptions {
        disable 'InvalidPackage'
    }

    compileOptions {
        sourceCompatibility JavaVersion.VERSION_1_8
        targetCompatibility JavaVersion.VERSION_1_8
    }

    defaultConfig {
        applicationId "fun.example.helloimnotarealid"
        minSdkVersion rootProject.ext.minSdkVersion
        targetSdkVersion rootProject.ext.targetSdkVersion
        versionCode 32
        versionName "3.20"
        multiDexEnabled true
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
        }
    }
    signingConfigs {
        debug {
            storeFile file('debug.keystore')
            storePassword 'android'
            keyAlias 'androiddebugkey'
            keyPassword 'android'
        }
        release {
            if (project.hasProperty('MYAPP_UPLOAD_STORE_FILE')) {
                storeFile file(MYAPP_UPLOAD_STORE_FILE)
                storePassword MYAPP_UPLOAD_STORE_PASSWORD
                keyAlias MYAPP_UPLOAD_KEY_ALIAS
                keyPassword MYAPP_UPLOAD_KEY_PASSWORD
            }
        }
    }
    buildTypes {
        debug {
            signingConfig signingConfigs.debug
        }
        release {
            // Caution! In production, you need to generate your own keystore file.
            // see https://reactnative.dev/docs/signed-apk-android.
            signingConfig signingConfigs.release
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
        }
    }

    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // https://developer.android.com/studio/build/configure-apk-splits.html
            def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }

        }
    }
}

// flutter
flutter {
    source '../..'
}

dependencies {
    implementation fileTree(dir: "libs", include: ["*.jar"])
    //noinspection GradleDynamicVersion
    implementation "com.facebook.react:react-native:+"  // From node_modules
    implementation 'androidx.multidex:multidex:2.0.1'
    implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.0.0"
    implementation 'com.google.code.gson:gson:2.8.2'

    implementation "androidx.mediarouter:mediarouter:1.1.0"
    implementation 'com.google.android.gms:play-services-cast-framework:19.0.0'
    implementation 'androidx.appcompat:appcompat:1.1.0'
    implementation 'androidx.constraintlayout:constraintlayout:1.1.3'

    debugImplementation("com.facebook.flipper:flipper:${FLIPPER_VERSION}") {
      exclude group:'com.facebook.fbjni'
    }

    debugImplementation("com.facebook.flipper:flipper-network-plugin:${FLIPPER_VERSION}") {
        exclude group:'com.facebook.flipper'
        exclude group:'com.squareup.okhttp3', module:'okhttp'
    }

    debugImplementation("com.facebook.flipper:flipper-fresco-plugin:${FLIPPER_VERSION}") {
        exclude group:'com.facebook.flipper'
    }

    if (enableHermes) {
        def hermesPath = "../../node_modules/hermes-engine/android/";
        debugImplementation files(hermesPath + "hermes-debug.aar")
        releaseImplementation files(hermesPath + "hermes-release.aar")
    } else {
        implementation jscFlavor
    }
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}

apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)

root/build.gradle

// Top-level build file where you can add configuration options common to all sub-projects/modules.

buildscript {
    ext {
        buildToolsVersion = "30.0.2"
        minSdkVersion = 21
        compileSdkVersion = 30
        targetSdkVersion = 30
    }
    repositories {
        google()
        jcenter()
    }
    dependencies {
        classpath("com.android.tools.build:gradle:3.6.4")
        // NOTE: Do not place your application dependencies here; they belong
        // in the individual module build.gradle files
    }
}

allprojects {
    tasks.withType(Javadoc).all { enabled = false }
    repositories {
        mavenLocal()
        maven {
            // All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
            url("$rootDir/../node_modules/react-native/android")
        }
        maven {
            // Android JSC is installed from npm
            url("$rootDir/../node_modules/jsc-android/dist")
        }

        google()
        jcenter()
        maven { url 'https://www.jitpack.io' }
    }
}

subprojects {
    afterEvaluate {project ->
        // force libs to use recent buildtools
        if (project.hasProperty("android")) {
            android {
                compileSdkVersion = 29  // change to match your desired version
                buildToolsVersion = "29.0.2"
            }
        }
    }
}

// flutter
rootProject.buildDir = '../build'
subprojects {
    project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
    project.evaluationDependsOn(':app')
}

task clean(type: Delete) {
    delete rootProject.buildDir
}

AndroidManifest.xml

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
          xmlns:tools="http://schemas.android.com/tools"
          package="com.nightsnative">

    <uses-feature
            android:name="android.software.leanback"
            android:required="false"/>
    <uses-feature
            android:name="android.hardware.touchscreen"
            android:required="false"/>

    <uses-permission android:name="android.permission.INTERNET"/>
    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
    <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>

    <application
            android:name=".MainApplication"
            android:allowBackup="false"
            android:banner="@drawable/banner"
            android:icon="@mipmap/ic_launcher"
            android:label="@string/app_name"
            android:roundIcon="@mipmap/ic_launcher_round"
            android:theme="@style/AppTheme"
            android:usesCleartextTraffic="true"
            tools:ignore="UnusedAttribute">
        <activity
                android:name=".MyFlutterActivity"
                android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale|layoutDirection|fontScale|screenLayout|density"
                android:hardwareAccelerated="true"
                android:launchMode="singleTop"
                android:windowSoftInputMode="adjustResize">
            <meta-data
                    android:name="io.flutter.app.android.SplashScreenUntilFirstFrame"
                    android:value="true"/>
        </activity>
        <activity
                android:name=".MainActivity"
                android:configChanges="keyboard|keyboardHidden|orientation|screenSize|uiMode"
                android:exported="true"
                android:label="@string/app_name"
                android:launchMode="singleTask"
                android:windowSoftInputMode="adjustResize">
            <intent-filter>
                <action android:name="android.intent.action.MAIN"/>

                <category android:name="android.intent.category.LAUNCHER"/>
                <category android:name="android.intent.category.LEANBACK_LAUNCHER"/>
            </intent-filter>
        </activity>
        <activity android:name="com.facebook.react.devsupport.DevSettingsActivity"/>
        <meta-data
                android:name="flutterEmbedding"
                android:value="2" />
    </application>

</manifest>
msal4 commented 3 years ago

hey @illia-romanenko, do you have any suggestions on how to fix this issue, I've tried a lot of options and after a while I figured out that the cause of this issue is related to adding these packagingOptions to app build.gradle

android {
  //...
  packagingOptions {
    pickFirst 'lib/x86/libc++_shared.so'
    pickFirst 'lib/arm64-v8a/libc++_shared.so'
    pickFirst 'lib/x86_64/libc++_shared.so'
    pickFirst 'lib/armeabi-v7a/libc++_shared.so'
  }
  //...
}

when I remove these lines the libvlcjni.so is packaged but I get a duplication error regarding libc++_shared.so so is there an option to add so that libvlcjni is packaged as well or maybe a fix for the libc++ duplication error. thanks

illia-romanenko commented 3 years ago

hey, sorry no ideas at the moment.

RichSDavies commented 3 years ago

I am also getting this error, any news?

shpy2001 commented 3 years ago

I have same issue. The example run well but if add to exit project, it build fail with a duplication error regarding libc++_shared.so .

Add these line can help to build

android { //... packagingOptions { pickFirst 'lib/x86/libc++_shared.so' pickFirst 'lib/arm64-v8a/libc++_shared.so' pickFirst 'lib/x86_64/libc++_shared.so' pickFirst 'lib/armeabi-v7a/libc++_shared.so' } //... }

but get crash when play Can't load vlcjni library: java.lang.UnsatisfiedLinkError: dlopen failed: cannot locate symbol "_Unwind_Resume" referenced by "/data/app/fun.example-KPesI5LlHYVpZ_j4lblQpQ==/lib/arm64/libvlc.so"...

shofizone commented 3 years ago

How to solve this issue! I am facing the same error! Can't load vlcjni library: java.lang.UnsatisfiedLinkError: dlopen failed: cannot locate symbol "__sfp_handle_exceptions" referenced by "/data/app/~~z1Yjlcjr5hAFVXLrR9in1w==/com.example.video_player-hLLFwjOjD2OCxXm0PSrPXQ==/lib/arm64/libvlc.so"...

Angel-abg commented 2 years ago

I'm facing the same issue, anyone solved it?

IncWave commented 2 years ago

@solid-yuriiprykhodko Hello, what should we do? useProguard is depricated. So i put isMinifyEnabled = true , added jniLibs.pickFirsts.add("lib/**/libc++_shared.so") because I'm using vlc with mapBox so there were no duplication, + i added

-keep class io.flutter.app.** { *; }
-keep class io.flutter.plugin.**  { *; }
-keep class io.flutter.util.**  { *; }
-keep class io.flutter.view.**  { *; }
-keep class io.flutter.**  { *; }
-keep class io.flutter.plugins.**  { *; }
-keep class org.videolan.libvlc.** { *; }

inside of proguard-rules.pro file of each module. But next time i tried to open vlc player, app crashes with an error

E/VLC/LibVLC: Can't load vlcjni library: java.lang.UnsatisfiedLinkError: dlopen failed: cannot locate symbol "__sfp_handle_exceptions" referenced by "/data/app/~~KsBGSrfgrS0PfA2tOn_wKw==/com.safety.net.android.dev-4vaaakH5afLLY5nP-jyaow==/base.apk!/lib/arm64-v8a/libvlc.so"...

iamsiby commented 1 year ago

I am also getting this error, any news?

got any solutions?

JAllsop commented 1 year ago

Also started having this problem when I switched to an arm64 device. Maybe the issue is that the vlc libc++_shared.so library is not being used when adding jniLibs.pickFirsts.add("lib/**/libc++_shared.so")

"Since libVlc ships with its own libc++_shared.so it causes issues with other libraries also requiring this library, since they are not identical"

I thought proguard rules were meant to prevent this (although I may be wrong). If there was a way to specify which libc++_shared.so to use it might fix it...

geroale commented 1 year ago

Same issue here

Arnoldnuo commented 1 year ago

Same issue here

goderfly commented 1 year ago

Same issue here

zhubinsheng commented 1 year ago

remake confict implement look this