solids / gcode.io

the source for gcode.io
http://gcode.io
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simulator #7

Open tmpvar opened 10 years ago

tmpvar commented 10 years ago

utilize grbl_sim

provide a voxel/sparse octree representation of the stock

rig up grbl_sim with a websocket and pipe the generated gcode into it. Data coming from grbl_sim should be positional data which should apply the result to the voxel/octree representation.

Scene should follow the same navigation controls as the editor

tmpvar commented 10 years ago

A pure glsl approach for showing stock modifications is in progress here: https://github.com/tmpvar/gcode-raymarch-sim

It is likely that this will work for a first round, but it will need some work to integrate it into this project