Closed t0mizwf26 closed 2 weeks ago
Hi, thank your suggestion. I don't think this feature is nessary, you can archive same target by steps bellow:
Thanks so much for the explanation, but I guess this feature might still be useful if someone wants to transfer existing save data from pixl.js to a newly purchased Amiibo?
For example:
People saying Tagmo for Android can do this, but Tagmo is not available on iOS. There are many Amiibo apps on iOS too, but I'm not sure if those apps can "update" Amiibo data. Some of the iOS app I tried only able to write .bin to blank/empty NTAG215 but unable to update non-blank NTAG215 (=update Amiibo)
If we can have this "custom UUID" feature implemented, maybe people will be able to transfer save data between Amiibos without using any special phone app? (Except people still need to find out their Amiibo's UID, but most NFC app can do that)
Hi, thank your suggestion. I don't think this feature is nessary, you can archive same target by steps bellow:
- Get a fully dump from your amiibo by NFC reader app of Mobile Phone (Or search the dump file from internet)
- Put the amiibo bin file into Pixl.js
- Select the amiibo bin file, and turn off the Auto Rand. function, so the id of amiibo bin file do not change
- when travelling, user continue to train the FP using pixl.js, the data will write to amiibo bin file
- When back home, user let SSBU read pixl.js data and write the data back into real Amiibo
I think it would be a good feature, and if you could save the amiibo uuid's in case of a reset that would be even better!
For "Amiibo Emulator", in addition to "Rand. Tag", is it possible to implement a new feature to let user enter their own UUID?
Something like:
Use Case Scenario (example):
TL;DR By entering/cloning real Amiibo UID into pixl.js, enables user to transfer Amiibo data back and forth between real Amiibo and pixl.js